Use SDL_bool instead an int return code in the SDL API

Most SDL functions used to indicate success or failure using an int return code. These functions have been changed to return SDL_bool.

Here is a coccinelle patch to change code that previously compared the return value to 0 and changes it to a boolean test:
@ bool_return_type  @
identifier func =~ "^(SDL_AddEventWatch|SDL_AddHintCallback|SDL_AddSurfaceAlternateImage|SDL_AddVulkanRenderSemaphores|SDL_BindAudioStream|SDL_BindAudioStreams|SDL_BlitSurface|SDL_BlitSurface9Grid|SDL_BlitSurfaceScaled|SDL_BlitSurfaceTiled|SDL_BlitSurfaceTiledWithScale|SDL_BlitSurfaceUnchecked|SDL_BlitSurfaceUncheckedScaled|SDL_CaptureMouse|SDL_ClearAudioStream|SDL_ClearClipboardData|SDL_ClearComposition|SDL_ClearError|SDL_ClearProperty|SDL_ClearSurface|SDL_CloseIO|SDL_CloseStorage|SDL_ConvertAudioSamples|SDL_ConvertEventToRenderCoordinates|SDL_ConvertPixels|SDL_ConvertPixelsAndColorspace|SDL_CopyFile|SDL_CopyProperties|SDL_CopyStorageFile|SDL_CreateDirectory|SDL_CreateStorageDirectory|SDL_CreateWindowAndRenderer|SDL_DateTimeToTime|SDL_DestroyWindowSurface|SDL_DetachVirtualJoystick|SDL_DisableScreenSaver|SDL_EnableScreenSaver|SDL_EnumerateDirectory|SDL_EnumerateProperties|SDL_EnumerateStorageDirectory|SDL_FillSurfaceRect|SDL_FillSurfaceRects|SDL_FlashWindow|SDL_FlipSurface|SDL_FlushAudioStream|SDL_FlushRenderer|SDL_GL_DestroyContext|SDL_GL_GetAttribute|SDL_GL_GetSwapInterval|SDL_GL_LoadLibrary|SDL_GL_MakeCurrent|SDL_GL_SetAttribute|SDL_GL_SetSwapInterval|SDL_GL_SwapWindow|SDL_GetAudioDeviceFormat|SDL_GetAudioStreamFormat|SDL_GetCameraFormat|SDL_GetClosestFullscreenDisplayMode|SDL_GetCurrentRenderOutputSize|SDL_GetCurrentTime|SDL_GetDXGIOutputInfo|SDL_GetDateTimeLocalePreferences|SDL_GetDisplayBounds|SDL_GetDisplayUsableBounds|SDL_GetGDKDefaultUser|SDL_GetGDKTaskQueue|SDL_GetGamepadSensorData|SDL_GetGamepadTouchpadFinger|SDL_GetHapticEffectStatus|SDL_GetJoystickBall|SDL_GetMasksForPixelFormat|SDL_GetPathInfo|SDL_GetRectUnion|SDL_GetRectUnionFloat|SDL_GetRenderClipRect|SDL_GetRenderColorScale|SDL_GetRenderDrawBlendMode|SDL_GetRenderDrawColor|SDL_GetRenderDrawColorFloat|SDL_GetRenderLogicalPresentation|SDL_GetRenderLogicalPresentationRect|SDL_GetRenderOutputSize|SDL_GetRenderSafeArea|SDL_GetRenderScale|SDL_GetRenderVSync|SDL_GetRenderViewport|SDL_GetSensorData|SDL_GetStorageFileSize|SDL_GetStoragePathInfo|SDL_GetSurfaceAlphaMod|SDL_GetSurfaceBlendMode|SDL_GetSurfaceClipRect|SDL_GetSurfaceColorKey|SDL_GetSurfaceColorMod|SDL_GetTextInputArea|SDL_GetTextureAlphaMod|SDL_GetTextureAlphaModFloat|SDL_GetTextureBlendMode|SDL_GetTextureColorMod|SDL_GetTextureColorModFloat|SDL_GetTextureScaleMode|SDL_GetTextureSize|SDL_GetWindowAspectRatio|SDL_GetWindowBordersSize|SDL_GetWindowMaximumSize|SDL_GetWindowMinimumSize|SDL_GetWindowPosition|SDL_GetWindowRelativeMouseMode|SDL_GetWindowSafeArea|SDL_GetWindowSize|SDL_GetWindowSizeInPixels|SDL_GetWindowSurfaceVSync|SDL_HideCursor|SDL_HideWindow|SDL_Init|SDL_InitHapticRumble|SDL_InitSubSystem|SDL_LoadWAV|SDL_LoadWAV_IO|SDL_LockAudioStream|SDL_LockProperties|SDL_LockSurface|SDL_LockTexture|SDL_LockTextureToSurface|SDL_MaximizeWindow|SDL_MinimizeWindow|SDL_MixAudio|SDL_OpenURL|SDL_OutOfMemory|SDL_PauseAudioDevice|SDL_PauseAudioStreamDevice|SDL_PauseHaptic|SDL_PlayHapticRumble|SDL_PremultiplyAlpha|SDL_PremultiplySurfaceAlpha|SDL_PushEvent|SDL_PutAudioStreamData|SDL_RaiseWindow|SDL_ReadStorageFile|SDL_ReadSurfacePixel|SDL_ReadSurfacePixelFloat|SDL_RegisterApp|SDL_ReloadGamepadMappings|SDL_RemovePath|SDL_RemoveStoragePath|SDL_RemoveTimer|SDL_RenamePath|SDL_RenameStoragePath|SDL_RenderClear|SDL_RenderCoordinatesFromWindow|SDL_RenderCoordinatesToWindow|SDL_RenderFillRect|SDL_RenderFillRects|SDL_RenderGeometry|SDL_RenderGeometryRaw|SDL_RenderLine|SDL_RenderLines|SDL_RenderPoint|SDL_RenderPoints|SDL_RenderPresent|SDL_RenderRect|SDL_RenderRects|SDL_RenderTexture|SDL_RenderTexture9Grid|SDL_RenderTextureRotated|SDL_RenderTextureTiled|SDL_RequestAndroidPermission|SDL_RestoreWindow|SDL_ResumeAudioDevice|SDL_ResumeAudioStreamDevice|SDL_ResumeHaptic|SDL_RumbleGamepad|SDL_RumbleGamepadTriggers|SDL_RumbleJoystick|SDL_RumbleJoystickTriggers|SDL_RunHapticEffect|SDL_SaveBMP|SDL_SaveBMP_IO|SDL_SendAndroidMessage|SDL_SendGamepadEffect|SDL_SendJoystickEffect|SDL_SendJoystickVirtualSensorData|SDL_SetAppMetadata|SDL_SetAppMetadataProperty|SDL_SetAudioDeviceGain|SDL_SetAudioPostmixCallback|SDL_SetAudioStreamFormat|SDL_SetAudioStreamFrequencyRatio|SDL_SetAudioStreamGain|SDL_SetAudioStreamGetCallback|SDL_SetAudioStreamInputChannelMap|SDL_SetAudioStreamOutputChannelMap|SDL_SetAudioStreamPutCallback|SDL_SetBooleanProperty|SDL_SetClipboardData|SDL_SetClipboardText|SDL_SetCursor|SDL_SetFloatProperty|SDL_SetGamepadLED|SDL_SetGamepadMapping|SDL_SetGamepadPlayerIndex|SDL_SetGamepadSensorEnabled|SDL_SetHapticAutocenter|SDL_SetHapticGain|SDL_SetJoystickLED|SDL_SetJoystickPlayerIndex|SDL_SetJoystickVirtualAxis|SDL_SetJoystickVirtualBall|SDL_SetJoystickVirtualButton|SDL_SetJoystickVirtualHat|SDL_SetJoystickVirtualTouchpad|SDL_SetLinuxThreadPriority|SDL_SetLinuxThreadPriorityAndPolicy|SDL_SetLogPriorityPrefix|SDL_SetMemoryFunctions|SDL_SetNumberProperty|SDL_SetPaletteColors|SDL_SetPointerProperty|SDL_SetPointerPropertyWithCleanup|SDL_SetPrimarySelectionText|SDL_SetRenderClipRect|SDL_SetRenderColorScale|SDL_SetRenderDrawBlendMode|SDL_SetRenderDrawColor|SDL_SetRenderDrawColorFloat|SDL_SetRenderLogicalPresentation|SDL_SetRenderScale|SDL_SetRenderTarget|SDL_SetRenderVSync|SDL_SetRenderViewport|SDL_SetScancodeName|SDL_SetStringProperty|SDL_SetSurfaceAlphaMod|SDL_SetSurfaceBlendMode|SDL_SetSurfaceColorKey|SDL_SetSurfaceColorMod|SDL_SetSurfaceColorspace|SDL_SetSurfacePalette|SDL_SetSurfaceRLE|SDL_SetTLS|SDL_SetTextInputArea|SDL_SetTextureAlphaMod|SDL_SetTextureAlphaModFloat|SDL_SetTextureBlendMode|SDL_SetTextureColorMod|SDL_SetTextureColorModFloat|SDL_SetTextureScaleMode|SDL_SetThreadPriority|SDL_SetWindowAlwaysOnTop|SDL_SetWindowAspectRatio|SDL_SetWindowBordered|SDL_SetWindowFocusable|SDL_SetWindowFullscreen|SDL_SetWindowFullscreenMode|SDL_SetWindowHitTest|SDL_SetWindowIcon|SDL_SetWindowKeyboardGrab|SDL_SetWindowMaximumSize|SDL_SetWindowMinimumSize|SDL_SetWindowModalFor|SDL_SetWindowMouseGrab|SDL_SetWindowMouseRect|SDL_SetWindowOpacity|SDL_SetWindowPosition|SDL_SetWindowRelativeMouseMode|SDL_SetWindowResizable|SDL_SetWindowShape|SDL_SetWindowSize|SDL_SetWindowSurfaceVSync|SDL_SetWindowTitle|SDL_SetiOSAnimationCallback|SDL_ShowAndroidToast|SDL_ShowCursor|SDL_ShowMessageBox|SDL_ShowSimpleMessageBox|SDL_ShowWindow|SDL_ShowWindowSystemMenu|SDL_StartTextInput|SDL_StartTextInputWithProperties|SDL_StopHapticEffect|SDL_StopHapticEffects|SDL_StopHapticRumble|SDL_StopTextInput|SDL_SyncWindow|SDL_TimeToDateTime|SDL_TryLockMutex|SDL_TryLockRWLockForReading|SDL_TryLockRWLockForWriting|SDL_TryWaitSemaphore|SDL_UnlockAudioStream|SDL_UpdateHapticEffect|SDL_UpdateNVTexture|SDL_UpdateTexture|SDL_UpdateWindowSurface|SDL_UpdateWindowSurfaceRects|SDL_UpdateYUVTexture|SDL_Vulkan_CreateSurface|SDL_Vulkan_LoadLibrary|SDL_WaitConditionTimeout|SDL_WaitSemaphoreTimeout|SDL_WarpMouseGlobal|SDL_WriteStorageFile|SDL_WriteSurfacePixel|SDL_WriteSurfacePixelFloat)$";
@@
(
  func(
  ...
  )
- == 0
|
- func(
+ !func(
  ...
  )
- < 0
|
- func(
+ !func(
  ...
  )
- != 0
|
- func(
+ !func(
  ...
  )
- == -1
)
This commit is contained in:
Sam Lantinga
2024-08-22 17:33:49 -07:00
parent d9a5ed75b9
commit 9ff3446f03
726 changed files with 11062 additions and 11472 deletions

View File

@@ -258,25 +258,23 @@ static int GuessDeviceClass(int fd)
return SDL_EVDEV_GuessDeviceClass(propbit, evbit, absbit, keybit, relbit);
}
static int GuessIsJoystick(int fd)
static bool GuessIsJoystick(int fd)
{
if (GuessDeviceClass(fd) & SDL_UDEV_DEVICE_JOYSTICK) {
return 1;
return true;
}
return 0;
return false;
}
static int GuessIsSensor(int fd)
static bool GuessIsSensor(int fd)
{
if (GuessDeviceClass(fd) & SDL_UDEV_DEVICE_ACCELEROMETER) {
return 1;
return true;
}
return 0;
return false;
}
static int IsJoystick(const char *path, int *fd, char **name_return, Uint16 *vendor_return, Uint16 *product_return, SDL_GUID *guid)
static bool IsJoystick(const char *path, int *fd, char **name_return, Uint16 *vendor_return, Uint16 *product_return, SDL_GUID *guid)
{
struct input_id inpid;
char *name;
@@ -288,7 +286,7 @@ static int IsJoystick(const char *path, int *fd, char **name_return, Uint16 *ven
// Opening input devices can generate synchronous device I/O, so avoid it if we can
if (SDL_UDEV_GetProductInfo(path, &inpid.vendor, &inpid.product, &inpid.version, &class) &&
!(class & SDL_UDEV_DEVICE_JOYSTICK)) {
return 0;
return false;
}
#endif
@@ -296,34 +294,34 @@ static int IsJoystick(const char *path, int *fd, char **name_return, Uint16 *ven
*fd = open(path, O_RDONLY | O_CLOEXEC, 0);
}
if (!fd || *fd < 0) {
return 0;
return false;
}
if (ioctl(*fd, JSIOCGNAME(sizeof(product_string)), product_string) <= 0) {
// When udev enumeration or classification, we only got joysticks here, so no need to test
if (enumeration_method != ENUMERATION_LIBUDEV && !class && !GuessIsJoystick(*fd)) {
return 0;
return false;
}
// Could have vendor and product already from udev, but should agree with evdev
if (ioctl(*fd, EVIOCGID, &inpid) < 0) {
return 0;
return false;
}
if (ioctl(*fd, EVIOCGNAME(sizeof(product_string)), product_string) < 0) {
return 0;
return false;
}
}
name = SDL_CreateJoystickName(inpid.vendor, inpid.product, NULL, product_string);
if (!name) {
return 0;
return false;
}
if (!IsVirtualJoystick(inpid.vendor, inpid.product, inpid.version, name) &&
SDL_JoystickHandledByAnotherDriver(&SDL_LINUX_JoystickDriver, inpid.vendor, inpid.product, inpid.version, name)) {
SDL_free(name);
return 0;
return false;
}
FixupDeviceInfoForMapping(*fd, &inpid);
@@ -336,15 +334,15 @@ static int IsJoystick(const char *path, int *fd, char **name_return, Uint16 *ven
if (SDL_ShouldIgnoreJoystick(name, *guid)) {
SDL_free(name);
return 0;
return false;
}
*name_return = name;
*vendor_return = inpid.vendor;
*product_return = inpid.product;
return 1;
return true;
}
static int IsSensor(const char *path, int *fd)
static bool IsSensor(const char *path, int *fd)
{
struct input_id inpid;
int class = 0;
@@ -354,7 +352,7 @@ static int IsSensor(const char *path, int *fd)
// Opening input devices can generate synchronous device I/O, so avoid it if we can
if (SDL_UDEV_GetProductInfo(path, &inpid.vendor, &inpid.product, &inpid.version, &class) &&
!(class & SDL_UDEV_DEVICE_ACCELEROMETER)) {
return 0;
return false;
}
#endif
@@ -362,24 +360,24 @@ static int IsSensor(const char *path, int *fd)
*fd = open(path, O_RDONLY | O_CLOEXEC, 0);
}
if (!fd || *fd < 0) {
return 0;
return false;
}
if (!class && !GuessIsSensor(*fd)) {
return 0;
return false;
}
if (ioctl(*fd, EVIOCGID, &inpid) < 0) {
return 0;
return false;
}
if (inpid.vendor == USB_VENDOR_NINTENDO && inpid.product == USB_PRODUCT_NINTENDO_WII_REMOTE) {
// Wii extension controls
// These may create 3 sensor devices but we only support reading from 1: ignore them
return 0;
return false;
}
return 1;
return true;
}
#ifdef SDL_USE_LIBUDEV
@@ -717,26 +715,21 @@ static void SteamControllerDisconnectedCallback(SDL_JoystickID device_instance)
SDL_UnlockJoysticks();
}
static int StrHasPrefix(const char *string, const char *prefix)
{
return SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0;
}
static int StrIsInteger(const char *string)
static bool StrIsInteger(const char *string)
{
const char *p;
if (*string == '\0') {
return 0;
return false;
}
for (p = string; *p != '\0'; p++) {
if (*p < '0' || *p > '9') {
return 0;
return false;
}
}
return 1;
return true;
}
static bool IsJoystickJSNode(const char *node)
@@ -745,7 +738,7 @@ static bool IsJoystickJSNode(const char *node)
if (last_slash) {
node = last_slash + 1;
}
return StrHasPrefix(node, "js") && StrIsInteger(node + 2);
return SDL_startswith(node, "js") && StrIsInteger(node + 2);
}
static bool IsJoystickEventNode(const char *node)
@@ -754,7 +747,7 @@ static bool IsJoystickEventNode(const char *node)
if (last_slash) {
node = last_slash + 1;
}
return StrHasPrefix(node, "event") && StrIsInteger(node + 5);
return SDL_startswith(node, "event") && StrIsInteger(node + 5);
}
static bool IsJoystickDeviceNode(const char *node)
@@ -1033,11 +1026,11 @@ static bool LINUX_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, U
return false;
}
static int LINUX_JoystickInit(void)
static bool LINUX_JoystickInit(void)
{
const char *devices = SDL_GetHint(SDL_HINT_JOYSTICK_DEVICE);
#ifdef SDL_USE_LIBUDEV
int udev_status = SDL_UDEV_Init();
bool udev_initialized = SDL_UDEV_Init();
#endif
SDL_classic_joysticks = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_CLASSIC, false);
@@ -1089,9 +1082,9 @@ static int LINUX_JoystickInit(void)
}
if (enumeration_method == ENUMERATION_LIBUDEV) {
if (udev_status == 0) {
if (udev_initialized) {
// Set up the udev callback
if (SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
if (!SDL_UDEV_AddCallback(joystick_udev_callback)) {
SDL_UDEV_Quit();
return SDL_SetError("Could not set up joystick <-> udev callback");
}
@@ -1132,7 +1125,7 @@ static int LINUX_JoystickInit(void)
#endif // HAVE_INOTIFY
}
return 0;
return true;
}
static int LINUX_JoystickGetCount(void)
@@ -1197,17 +1190,17 @@ static SDL_JoystickID LINUX_JoystickGetDeviceInstanceID(int device_index)
return GetJoystickByDevIndex(device_index)->device_instance;
}
static int allocate_balldata(SDL_Joystick *joystick)
static bool allocate_balldata(SDL_Joystick *joystick)
{
joystick->hwdata->balls =
(struct hwdata_ball *)SDL_calloc(joystick->nballs, sizeof(struct hwdata_ball));
if (joystick->hwdata->balls == NULL) {
return -1;
return false;
}
return 0;
return true;
}
static int allocate_hatdata(SDL_Joystick *joystick)
static bool allocate_hatdata(SDL_Joystick *joystick)
{
int i;
@@ -1217,13 +1210,13 @@ static int allocate_hatdata(SDL_Joystick *joystick)
(struct hwdata_hat *)SDL_malloc(joystick->nhats *
sizeof(struct hwdata_hat));
if (!joystick->hwdata->hats) {
return -1;
return false;
}
for (i = 0; i < joystick->nhats; ++i) {
joystick->hwdata->hats[i].axis[0] = 1;
joystick->hwdata->hats[i].axis[1] = 1;
}
return 0;
return true;
}
static bool GuessIfAxesAreDigitalHat(struct input_absinfo *absinfo_x, struct input_absinfo *absinfo_y)
@@ -1490,12 +1483,12 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
// Allocate data to keep track of these thingamajigs
if (joystick->nballs > 0) {
if (allocate_balldata(joystick) < 0) {
if (!allocate_balldata(joystick)) {
joystick->nballs = 0;
}
}
if (joystick->nhats > 0) {
if (allocate_hatdata(joystick) < 0) {
if (!allocate_hatdata(joystick)) {
joystick->nhats = 0;
}
}
@@ -1515,7 +1508,7 @@ static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
without adding an opened SDL_Joystick object to the system.
This expects `joystick->hwdata` to be allocated and will not free it
on error. Returns -1 on error, 0 on success. */
static int PrepareJoystickHwdata(SDL_Joystick *joystick, SDL_joylist_item *item, SDL_sensorlist_item *item_sensor)
static bool PrepareJoystickHwdata(SDL_Joystick *joystick, SDL_joylist_item *item, SDL_sensorlist_item *item_sensor)
{
SDL_AssertJoysticksLocked();
@@ -1557,7 +1550,7 @@ static int PrepareJoystickHwdata(SDL_Joystick *joystick, SDL_joylist_item *item,
if (fd_sensor >= 0) {
close(fd_sensor);
}
return -1;
return false;
}
// Set the joystick to non-blocking read mode
@@ -1569,7 +1562,7 @@ static int PrepareJoystickHwdata(SDL_Joystick *joystick, SDL_joylist_item *item,
// Get the number of buttons and axes on the joystick
ConfigJoystick(joystick, fd, fd_sensor);
}
return 0;
return true;
}
static SDL_sensorlist_item *GetSensor(SDL_joylist_item *item)
@@ -1626,12 +1619,7 @@ static SDL_sensorlist_item *GetSensor(SDL_joylist_item *item)
return NULL;
}
/* Function to open a joystick for use.
The joystick to open is specified by the device index.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
static int LINUX_JoystickOpen(SDL_Joystick *joystick, int device_index)
static bool LINUX_JoystickOpen(SDL_Joystick *joystick, int device_index)
{
SDL_joylist_item *item;
SDL_sensorlist_item *item_sensor;
@@ -1646,14 +1634,14 @@ static int LINUX_JoystickOpen(SDL_Joystick *joystick, int device_index)
joystick->hwdata = (struct joystick_hwdata *)
SDL_calloc(1, sizeof(*joystick->hwdata));
if (!joystick->hwdata) {
return -1;
return false;
}
item_sensor = GetSensor(item);
if (PrepareJoystickHwdata(joystick, item, item_sensor) == -1) {
if (!PrepareJoystickHwdata(joystick, item, item_sensor)) {
SDL_free(joystick->hwdata);
joystick->hwdata = NULL;
return -1; // SDL_SetError will already have been called
return false; // SDL_SetError will already have been called
}
SDL_assert(item->hwdata == NULL);
@@ -1681,10 +1669,10 @@ static int LINUX_JoystickOpen(SDL_Joystick *joystick, int device_index)
if (joystick->hwdata->ff_rumble || joystick->hwdata->ff_sine) {
SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true);
}
return 0;
return true;
}
static int LINUX_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
static bool LINUX_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
struct input_event event;
@@ -1724,25 +1712,25 @@ static int LINUX_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rum
if (write(joystick->hwdata->fd, &event, sizeof(event)) < 0) {
return SDL_SetError("Couldn't start rumble effect: %s", strerror(errno));
}
return 0;
return true;
}
static int LINUX_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
static bool LINUX_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static int LINUX_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
static bool LINUX_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int LINUX_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
static bool LINUX_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
static bool LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
{
SDL_AssertJoysticksLocked();
@@ -1750,7 +1738,7 @@ static int LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
return SDL_Unsupported();
}
if (enabled == joystick->hwdata->report_sensor) {
return 0;
return true;
}
if (enabled) {
@@ -1769,7 +1757,7 @@ static int LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
}
joystick->hwdata->report_sensor = enabled;
return 0;
return true;
}
static void HandleHat(Uint64 timestamp, SDL_Joystick *stick, int hatidx, int axis, int value)
@@ -2362,7 +2350,7 @@ static bool LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping
item->checked_mapping = true;
if (PrepareJoystickHwdata(joystick, item, NULL) < 0) {
if (!PrepareJoystickHwdata(joystick, item, NULL)) {
goto done; // SDL_SetError will already have been called
}