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Clean up window properties when the window is destroyed
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@@ -3533,6 +3533,8 @@ void SDL_DestroyWindow(SDL_Window *window)
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_DESTROYED, 0, 0);
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SDL_DestroyProperties(window->props);
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/* If this is a child window, unlink it from its siblings */
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if (window->parent) {
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if (window->next_sibling) {
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