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Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention
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@@ -230,8 +230,8 @@ The following functions have been renamed:
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* SDL_GameControllerGetButtonFromString() => SDL_GetGamepadButtonFromString()
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* SDL_GameControllerGetFirmwareVersion() => SDL_GetGamepadFirmwareVersion()
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* SDL_GameControllerGetJoystick() => SDL_GetGamepadJoystick()
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* SDL_GameControllerGetNumTouchpadFingers() => SDL_GetGamepadNumTouchpadFingers()
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* SDL_GameControllerGetNumTouchpads() => SDL_GetGamepadNumTouchpads()
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* SDL_GameControllerGetNumTouchpadFingers() => SDL_GetNumGamepadTouchpadFingers()
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* SDL_GameControllerGetNumTouchpads() => SDL_GetNumGamepadTouchpads()
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* SDL_GameControllerGetPlayerIndex() => SDL_GetGamepadPlayerIndex()
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* SDL_GameControllerGetProduct() => SDL_GetGamepadProduct()
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* SDL_GameControllerGetProductVersion() => SDL_GetGamepadProductVersion()
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