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Add SDL_HINT_APP_NAME and DBUS inhibition hint
See SDL bug #4703. This implements two new hints: - SDL_APP_NAME - SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME The former is the successor to SDL_HINT_AUDIO_DEVICE_APP_NAME, and acts as a generic "application name" used both by audio drivers and DBUS screensaver inhibition. If SDL_AUDIO_DEVICE_APP_NAME is set, it will still take priority over SDL_APP_NAME. The second allows the "activity name" used by org.freedesktop.ScreenSavver's Inhibit method, which are often shown in the UI as the reason the screensaver (and/or suspend/other power-managment features) are disabled.
This commit is contained in:

committed by
Ryan C. Gordon

parent
9fae8f7088
commit
a1ffeda0ed
@@ -19,6 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#include "SDL_hints.h"
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#include "SDL_dbus.h"
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#include "SDL_atomic.h"
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@@ -365,8 +366,15 @@ SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
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const char *interface = "org.freedesktop.ScreenSaver";
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if (inhibit) {
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const char *app = "My SDL application";
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const char *reason = "Playing a game";
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const char *app = SDL_GetHint(SDL_HINT_APP_NAME);
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const char *reason = SDL_GetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME);
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if (!app || !app[0]) {
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app = "My SDL application";
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}
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if (!reason || !reason[0]) {
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reason = "Playing a game";
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}
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if (!SDL_DBus_CallMethod(node, path, interface, "Inhibit",
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DBUS_TYPE_STRING, &app, DBUS_TYPE_STRING, &reason, DBUS_TYPE_INVALID,
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DBUS_TYPE_UINT32, &screensaver_cookie, DBUS_TYPE_INVALID)) {
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