Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-03-25 15:04:30 +00:00
parent 6cc00a31b6
commit a5633ad0fb

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@@ -2837,16 +2837,16 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FlashWindow(SDL_Window *window, SDL_FlashOp
extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowProgressState(SDL_Window *window, SDL_ProgressState state);
/**
* Get the state of the progress bar for the given windows taskbar icon.
*
* \param window the window to get the current progress state from.
* \returns the progress state, or SDL_PROGRESS_STATE_INVALID on failure; call
* SDL_GetError() for more information.
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.4.0.
*/
* Get the state of the progress bar for the given windows taskbar icon.
*
* \param window the window to get the current progress state from.
* \returns the progress state, or SDL_PROGRESS_STATE_INVALID on failure; call
* SDL_GetError() for more information.
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.4.0.
*/
extern SDL_DECLSPEC SDL_ProgressState SDLCALL SDL_GetWindowProgressState(SDL_Window *window);
/**
@@ -2865,16 +2865,16 @@ extern SDL_DECLSPEC SDL_ProgressState SDLCALL SDL_GetWindowProgressState(SDL_Win
extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowProgressValue(SDL_Window *window, float value);
/**
* Get the value of the progress bar for the given windows taskbar icon.
*
* \param window the window to get the current progress value from.
* \returns the progress value in the range of [0.0 - 1.0], or -1 on
* failure; call SDL_GetError() for more information.
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.4.0.
*/
* Get the value of the progress bar for the given windows taskbar icon.
*
* \param window the window to get the current progress value from.
* \returns the progress value in the range of [0.0 - 1.0], or -1 on failure;
* call SDL_GetError() for more information.
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.4.0.
*/
extern SDL_DECLSPEC float SDLCALL SDL_GetWindowProgressValue(SDL_Window *window);
/**