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Re-added WinRT support until we're sure that it's no longer being used
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@@ -22,7 +22,7 @@
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#if defined(__WIN32__) || defined(__GDK__)
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#include "core/windows/SDL_windows.h"
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#else
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#elif !defined(__WINRT__)
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#include <unistd.h> /* _exit(), etc. */
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#endif
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@@ -575,6 +575,8 @@ SDL_GetPlatform(void)
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return "Solaris";
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#elif __WIN32__
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return "Windows";
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#elif __WINRT__
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return "WinRT";
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#elif __WINGDK__
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return "WinGDK";
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#elif __XBOXONE__
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