mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-06 03:18:13 +00:00
gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088)
This commit is contained in:

committed by
Ethan Lee

parent
c925f72562
commit
a66816a72f
@@ -4961,6 +4961,8 @@ static void D3D12_INTERNAL_BindGraphicsResources(
|
|||||||
0,
|
0,
|
||||||
commandBuffer->vertexBufferCount,
|
commandBuffer->vertexBufferCount,
|
||||||
vertexBufferViews);
|
vertexBufferViews);
|
||||||
|
|
||||||
|
commandBuffer->needVertexBufferBind = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (commandBuffer->needVertexSamplerBind) {
|
if (commandBuffer->needVertexSamplerBind) {
|
||||||
|
Reference in New Issue
Block a user