configury: check mmdeviceapi.h and audioclient.h before enabling wasapi.

This commit is contained in:
Sam Lantinga
2017-08-21 11:17:38 -07:00
parent f5a38f234b
commit a78c20ae19
3 changed files with 25 additions and 4 deletions

View File

@@ -2876,6 +2876,8 @@ AC_HELP_STRING([--enable-directx], [use DirectX for Windows audio/video [[defaul
AC_CHECK_HEADER(dxgi.h, have_dxgi=yes)
AC_CHECK_HEADER(xaudio2.h, have_xaudio2=yes)
AC_CHECK_HEADER(xinput.h, have_xinput=yes)
AC_CHECK_HEADER(mmdeviceapi.h, have_wasapi=yes)
AC_CHECK_HEADER(audioclient.h,,have_wasapi=no)
AC_TRY_COMPILE([
#include <windows.h>
#include <xinput.h>
@@ -3405,8 +3407,10 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
AC_DEFINE(SDL_AUDIO_DRIVER_XAUDIO2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
fi
AC_DEFINE(SDL_AUDIO_DRIVER_WASAPI, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
if test x$have_wasapi = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_WASAPI, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
fi
have_audio=yes
fi
# Set up files for the joystick library