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SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum
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@@ -388,7 +388,7 @@ static int render_testBlit(void *arg)
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SDL_FRect rect;
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SDL_Texture *tface;
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SDL_Surface *referenceSurface = NULL;
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Uint32 tformat;
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SDL_PixelFormatEnum tformat;
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int taccess, tw, th;
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int i, j, ni, nj;
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int checkFailCount1;
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@@ -456,7 +456,7 @@ static int render_testBlitColor(void *arg)
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SDL_FRect rect;
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SDL_Texture *tface;
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SDL_Surface *referenceSurface = NULL;
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Uint32 tformat;
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SDL_PixelFormatEnum tformat;
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int taccess, tw, th;
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int i, j, ni, nj;
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int checkFailCount1;
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@@ -530,7 +530,7 @@ static int render_testBlitAlpha(void *arg)
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SDL_FRect rect;
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SDL_Texture *tface;
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SDL_Surface *referenceSurface = NULL;
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Uint32 tformat;
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SDL_PixelFormatEnum tformat;
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int taccess, tw, th;
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int i, j, ni, nj;
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int checkFailCount1;
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@@ -604,7 +604,7 @@ static void
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testBlitBlendMode(SDL_Texture *tface, int mode)
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{
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int ret;
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Uint32 tformat;
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SDL_PixelFormatEnum tformat;
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int taccess, tw, th;
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int i, j, ni, nj;
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SDL_FRect rect;
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@@ -659,7 +659,7 @@ static int render_testBlitBlend(void *arg)
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SDL_FRect rect;
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SDL_Texture *tface;
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SDL_Surface *referenceSurface = NULL;
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Uint32 tformat;
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SDL_PixelFormatEnum tformat;
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int taccess, tw, th;
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int i, j, ni, nj;
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int mode;
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