Removed SDL_bool in favor of plain bool

We require stdbool.h in the build environment, so we might as well use the plain bool type.

If your environment doesn't have stdbool.h, this simple replacement will suffice:
typedef signed char bool;
This commit is contained in:
Sam Lantinga
2024-09-18 07:52:28 -07:00
parent 9dd8859240
commit a90ad3b0e2
258 changed files with 4052 additions and 4057 deletions

View File

@@ -86,7 +86,7 @@ static const Uint8 mix8[] = {
// !!! FIXME: Add fast-path for volume = 1
// !!! FIXME: Use larger scales for 16-bit/32-bit integers
SDL_bool SDL_MixAudio(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format, Uint32 len, float fvolume)
bool SDL_MixAudio(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format, Uint32 len, float fvolume)
{
int volume = (int)SDL_roundf(fvolume * MIX_MAXVOLUME);