Removed SDL_bool in favor of plain bool

We require stdbool.h in the build environment, so we might as well use the plain bool type.

If your environment doesn't have stdbool.h, this simple replacement will suffice:
typedef signed char bool;
This commit is contained in:
Sam Lantinga
2024-09-18 07:52:28 -07:00
parent 9dd8859240
commit a90ad3b0e2
258 changed files with 4052 additions and 4057 deletions

View File

@@ -167,7 +167,7 @@ SDL_Storage *SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata)
return storage;
}
SDL_bool SDL_CloseStorage(SDL_Storage *storage)
bool SDL_CloseStorage(SDL_Storage *storage)
{
bool result = true;
@@ -180,7 +180,7 @@ SDL_bool SDL_CloseStorage(SDL_Storage *storage)
return result;
}
SDL_bool SDL_StorageReady(SDL_Storage *storage)
bool SDL_StorageReady(SDL_Storage *storage)
{
CHECK_STORAGE_MAGIC_RET(false)
@@ -190,7 +190,7 @@ SDL_bool SDL_StorageReady(SDL_Storage *storage)
return true;
}
SDL_bool SDL_GetStorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length)
bool SDL_GetStorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length)
{
SDL_PathInfo info;
@@ -207,7 +207,7 @@ SDL_bool SDL_GetStorageFileSize(SDL_Storage *storage, const char *path, Uint64 *
}
}
SDL_bool SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length)
bool SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length)
{
CHECK_STORAGE_MAGIC()
@@ -222,7 +222,7 @@ SDL_bool SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *desti
return storage->iface.read_file(storage->userdata, path, destination, length);
}
SDL_bool SDL_WriteStorageFile(SDL_Storage *storage, const char *path, const void *source, Uint64 length)
bool SDL_WriteStorageFile(SDL_Storage *storage, const char *path, const void *source, Uint64 length)
{
CHECK_STORAGE_MAGIC()
@@ -237,7 +237,7 @@ SDL_bool SDL_WriteStorageFile(SDL_Storage *storage, const char *path, const void
return storage->iface.write_file(storage->userdata, path, source, length);
}
SDL_bool SDL_CreateStorageDirectory(SDL_Storage *storage, const char *path)
bool SDL_CreateStorageDirectory(SDL_Storage *storage, const char *path)
{
CHECK_STORAGE_MAGIC()
@@ -252,7 +252,7 @@ SDL_bool SDL_CreateStorageDirectory(SDL_Storage *storage, const char *path)
return storage->iface.mkdir(storage->userdata, path);
}
SDL_bool SDL_EnumerateStorageDirectory(SDL_Storage *storage, const char *path, SDL_EnumerateDirectoryCallback callback, void *userdata)
bool SDL_EnumerateStorageDirectory(SDL_Storage *storage, const char *path, SDL_EnumerateDirectoryCallback callback, void *userdata)
{
CHECK_STORAGE_MAGIC()
@@ -267,7 +267,7 @@ SDL_bool SDL_EnumerateStorageDirectory(SDL_Storage *storage, const char *path, S
return storage->iface.enumerate(storage->userdata, path, callback, userdata);
}
SDL_bool SDL_RemoveStoragePath(SDL_Storage *storage, const char *path)
bool SDL_RemoveStoragePath(SDL_Storage *storage, const char *path)
{
CHECK_STORAGE_MAGIC()
@@ -282,7 +282,7 @@ SDL_bool SDL_RemoveStoragePath(SDL_Storage *storage, const char *path)
return storage->iface.remove(storage->userdata, path);
}
SDL_bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath)
bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath)
{
CHECK_STORAGE_MAGIC()
@@ -300,7 +300,7 @@ SDL_bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const
return storage->iface.rename(storage->userdata, oldpath, newpath);
}
SDL_bool SDL_CopyStorageFile(SDL_Storage *storage, const char *oldpath, const char *newpath)
bool SDL_CopyStorageFile(SDL_Storage *storage, const char *oldpath, const char *newpath)
{
CHECK_STORAGE_MAGIC()
@@ -318,7 +318,7 @@ SDL_bool SDL_CopyStorageFile(SDL_Storage *storage, const char *oldpath, const ch
return storage->iface.copy(storage->userdata, oldpath, newpath);
}
SDL_bool SDL_GetStoragePathInfo(SDL_Storage *storage, const char *path, SDL_PathInfo *info)
bool SDL_GetStoragePathInfo(SDL_Storage *storage, const char *path, SDL_PathInfo *info)
{
SDL_PathInfo dummy;
@@ -352,12 +352,12 @@ Uint64 SDL_GetStorageSpaceRemaining(SDL_Storage *storage)
return storage->iface.space_remaining(storage->userdata);
}
static SDL_bool GlobStorageDirectoryGetPathInfo(const char *path, SDL_PathInfo *info, void *userdata)
static bool GlobStorageDirectoryGetPathInfo(const char *path, SDL_PathInfo *info, void *userdata)
{
return SDL_GetStoragePathInfo((SDL_Storage *) userdata, path, info);
}
static SDL_bool GlobStorageDirectoryEnumerator(const char *path, SDL_EnumerateDirectoryCallback cb, void *cbuserdata, void *userdata)
static bool GlobStorageDirectoryEnumerator(const char *path, SDL_EnumerateDirectoryCallback cb, void *cbuserdata, void *userdata)
{
return SDL_EnumerateStorageDirectory((SDL_Storage *) userdata, path, cb, cbuserdata);
}

View File

@@ -38,13 +38,13 @@ static char *GENERIC_INTERNAL_CreateFullPath(const char *base, const char *relat
return result;
}
static SDL_bool GENERIC_CloseStorage(void *userdata)
static bool GENERIC_CloseStorage(void *userdata)
{
SDL_free(userdata);
return true;
}
static SDL_bool GENERIC_EnumerateStorageDirectory(void *userdata, const char *path, SDL_EnumerateDirectoryCallback callback, void *callback_userdata)
static bool GENERIC_EnumerateStorageDirectory(void *userdata, const char *path, SDL_EnumerateDirectoryCallback callback, void *callback_userdata)
{
bool result = false;
@@ -57,7 +57,7 @@ static SDL_bool GENERIC_EnumerateStorageDirectory(void *userdata, const char *pa
return result;
}
static SDL_bool GENERIC_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
static bool GENERIC_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
{
bool result = false;
@@ -70,7 +70,7 @@ static SDL_bool GENERIC_GetStoragePathInfo(void *userdata, const char *path, SDL
return result;
}
static SDL_bool GENERIC_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
static bool GENERIC_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
{
bool result = false;
@@ -93,7 +93,7 @@ static SDL_bool GENERIC_ReadStorageFile(void *userdata, const char *path, void *
return result;
}
static SDL_bool GENERIC_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
static bool GENERIC_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
{
// TODO: Recursively create subdirectories with SDL_CreateDirectory
bool result = false;
@@ -118,7 +118,7 @@ static SDL_bool GENERIC_WriteStorageFile(void *userdata, const char *path, const
return result;
}
static SDL_bool GENERIC_CreateStorageDirectory(void *userdata, const char *path)
static bool GENERIC_CreateStorageDirectory(void *userdata, const char *path)
{
// TODO: Recursively create subdirectories with SDL_CreateDirectory
bool result = false;
@@ -132,7 +132,7 @@ static SDL_bool GENERIC_CreateStorageDirectory(void *userdata, const char *path)
return result;
}
static SDL_bool GENERIC_RemoveStoragePath(void *userdata, const char *path)
static bool GENERIC_RemoveStoragePath(void *userdata, const char *path)
{
bool result = false;
@@ -145,7 +145,7 @@ static SDL_bool GENERIC_RemoveStoragePath(void *userdata, const char *path)
return result;
}
static SDL_bool GENERIC_RenameStoragePath(void *userdata, const char *oldpath, const char *newpath)
static bool GENERIC_RenameStoragePath(void *userdata, const char *oldpath, const char *newpath)
{
bool result = false;
@@ -160,7 +160,7 @@ static SDL_bool GENERIC_RenameStoragePath(void *userdata, const char *oldpath, c
return result;
}
static SDL_bool GENERIC_CopyStorageFile(void *userdata, const char *oldpath, const char *newpath)
static bool GENERIC_CopyStorageFile(void *userdata, const char *oldpath, const char *newpath)
{
bool result = false;

View File

@@ -38,7 +38,7 @@ typedef struct STEAM_RemoteStorage
#include "SDL_steamstorage_proc.h"
} STEAM_RemoteStorage;
static SDL_bool STEAM_CloseStorage(void *userdata)
static bool STEAM_CloseStorage(void *userdata)
{
bool result = true;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
@@ -53,12 +53,12 @@ static SDL_bool STEAM_CloseStorage(void *userdata)
return result;
}
static SDL_bool STEAM_StorageReady(void *userdata)
static bool STEAM_StorageReady(void *userdata)
{
return true;
}
static SDL_bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
{
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
@@ -74,7 +74,7 @@ static SDL_bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_P
return true;
}
static SDL_bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
{
bool result = false;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
@@ -93,7 +93,7 @@ static SDL_bool STEAM_ReadStorageFile(void *userdata, const char *path, void *de
return result;
}
static SDL_bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
{
int result = false;
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;