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Added SDL_murmur3_32()
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@@ -816,6 +816,7 @@
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<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</MASM>
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<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_random.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
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@@ -174,6 +174,7 @@
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<ClCompile Include="..\..\src\stdlib\SDL_memmove.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_memset.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_random.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
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