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https://github.com/libsdl-org/SDL.git
synced 2025-10-05 01:16:26 +00:00
Make sure HID devices can be opened before making them available to the application
This prevents a number of issues where devices are enumerated but not actually able to be opened, like https://github.com/libsdl-org/SDL/issues/5781. We currently leave the devices open, allowing us to more easily do controller feature detection, protocol negotiation, detect dropped Bluetooth connections, etc. with the expectation that the application is likely to open the controllers shortly.
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@@ -73,15 +73,20 @@ HIDAPI_DriverStadia_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *nam
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return (type == SDL_CONTROLLER_TYPE_GOOGLE_STADIA) ? SDL_TRUE : SDL_FALSE;
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}
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static const char *
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HIDAPI_DriverStadia_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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return "Google Stadia Controller";
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}
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static SDL_bool
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HIDAPI_DriverStadia_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverStadia_Context *ctx;
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HIDAPI_SetDeviceName(device, "Google Stadia Controller");
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ctx = (SDL_DriverStadia_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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device->context = ctx;
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return HIDAPI_JoystickConnected(device, NULL);
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}
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@@ -99,21 +104,9 @@ HIDAPI_DriverStadia_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joystick
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static SDL_bool
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HIDAPI_DriverStadia_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverStadia_Context *ctx;
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SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
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ctx = (SDL_DriverStadia_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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device->dev = SDL_hid_open_path(device->path, 0);
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if (!device->dev) {
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SDL_SetError("Couldn't open %s", device->path);
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SDL_free(ctx);
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return SDL_FALSE;
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}
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device->context = ctx;
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SDL_zeroa(ctx->last_state);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = SDL_CONTROLLER_NUM_STADIA_BUTTONS;
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@@ -281,8 +274,7 @@ HIDAPI_DriverStadia_UpdateDevice(SDL_HIDAPI_Device *device)
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if (device->num_joysticks > 0) {
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joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
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}
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if (!joystick) {
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} else {
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return SDL_FALSE;
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}
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@@ -290,12 +282,16 @@ HIDAPI_DriverStadia_UpdateDevice(SDL_HIDAPI_Device *device)
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#ifdef DEBUG_STADIA_PROTOCOL
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HIDAPI_DumpPacket("Google Stadia packet: size = %d", data, size);
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#endif
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if (!joystick) {
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continue;
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}
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HIDAPI_DriverStadia_HandleStatePacket(joystick, ctx, data, size);
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}
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if (size < 0) {
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/* Read error, device is disconnected */
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HIDAPI_JoystickDisconnected(device, joystick->instance_id);
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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return (size >= 0);
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}
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@@ -303,17 +299,6 @@ HIDAPI_DriverStadia_UpdateDevice(SDL_HIDAPI_Device *device)
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static void
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HIDAPI_DriverStadia_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_LockMutex(device->dev_lock);
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{
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if (device->dev) {
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SDL_hid_close(device->dev);
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device->dev = NULL;
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}
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SDL_free(device->context);
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device->context = NULL;
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}
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SDL_UnlockMutex(device->dev_lock);
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}
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static void
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@@ -329,7 +314,6 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia =
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HIDAPI_DriverStadia_UnregisterHints,
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HIDAPI_DriverStadia_IsEnabled,
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HIDAPI_DriverStadia_IsSupportedDevice,
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HIDAPI_DriverStadia_GetDeviceName,
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HIDAPI_DriverStadia_InitDevice,
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HIDAPI_DriverStadia_GetDevicePlayerIndex,
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HIDAPI_DriverStadia_SetDevicePlayerIndex,
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