Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef

Allows users to disable them by defining them as 0.

Closes https://github.com/libsdl-org/SDL/issues/8996

(manual port of https://github.com/libsdl-org/SDL/pull/9063 to SDL3.0)
This commit is contained in:
Ozkan Sezer
2024-02-15 20:55:02 +03:00
parent 8ddddd36cd
commit aae2d22852
37 changed files with 122 additions and 80 deletions

View File

@@ -30,7 +30,7 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net
*/
#include "SDL_internal.h"
#if SDL_VIDEO_RENDER_SW && !defined(SDL_RENDER_DISABLED)
#if SDL_VIDEO_RENDER_SW
#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
#include "../../core/windows/SDL_windows.h"
@@ -613,4 +613,4 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in
return rz_dst;
}
#endif /* SDL_VIDEO_RENDER_SW && !SDL_RENDER_DISABLED */
#endif /* SDL_VIDEO_RENDER_SW */