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windows: Clean out things that should be using defined(SDL_PLATFORM_WINDOWS)
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@@ -787,16 +787,12 @@ done:
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return result;
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}
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#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
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static DXGI_MODE_ROTATION D3D11_GetCurrentRotation(void)
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{
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// FIXME
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return DXGI_MODE_ROTATION_IDENTITY;
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}
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#endif // defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
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static BOOL D3D11_IsDisplayRotated90Degrees(DXGI_MODE_ROTATION rotation)
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{
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switch (rotation) {
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