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windows: Clean out things that should be using defined(SDL_PLATFORM_WINDOWS)
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@@ -340,7 +340,7 @@ SDL_Thread *SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID props,
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SDL_FunctionPointer pfnEndThread)
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{
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// rather than check this in every backend, just make sure it's correct upfront. Only allow non-NULL if Windows, or Microsoft GDK.
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#if (!defined(SDL_PLATFORM_WIN32) && !defined(SDL_PLATFORM_GDK))
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#if !defined(SDL_PLATFORM_WINDOWS)
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if (pfnBeginThread || pfnEndThread) {
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SDL_SetError("_beginthreadex/_endthreadex not supported on this platform");
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return NULL;
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