diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h index 353ecd3e59..60155b8103 100644 --- a/include/SDL3/SDL_events.h +++ b/include/SDL3/SDL_events.h @@ -705,6 +705,10 @@ typedef struct SDL_GamepadSensorEvent /** * Audio device event structure (event.adevice.*) * + * Note that SDL will send a SDL_EVENT_AUDIO_DEVICE_ADDED event for every + * device it discovers during initialization. After that, this event will only + * arrive when a device is hotplugged during the program's run. + * * \since This struct is available since SDL 3.2.0. */ typedef struct SDL_AudioDeviceEvent