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xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION
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@@ -59,7 +59,7 @@ if(NOT TARGET SDL3::SDL3-shared)
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set_target_properties(SDL3::SDL3-shared
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PROPERTIES
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FRAMEWORK "TRUE"
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IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3"
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IMPORTED_LOCATION "${_sdl3_framework_path}"
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INTERFACE_LINK_LIBRARIES "SDL3::Headers"
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COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
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INTERFACE_SDL3_SHARED "ON"
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