Split SDL gamepad internal functions into SDL_gamepad_c.h

This commit is contained in:
Sam Lantinga
2022-12-27 10:23:28 -08:00
parent 15b464747f
commit ad8a6d2b05
11 changed files with 63 additions and 17 deletions

View File

@@ -121,6 +121,7 @@
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="..\src\haptic\windows\SDL_xinputhaptic_c.h" />
<ClInclude Include="..\src\joystick\controller_type.h" />
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h" />
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h" />
<ClInclude Include="..\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h" />
@@ -837,4 +838,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -162,6 +162,9 @@
<ClInclude Include="..\include\SDL3\SDL_video.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -843,4 +846,4 @@
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
</Project>