From adac3bd1e27c2c9535439ccce9fa64f120759613 Mon Sep 17 00:00:00 2001 From: Alexander Kanavin Date: Tue, 3 May 2022 12:31:50 +0200 Subject: [PATCH] video: restore ability to disable fb accel via hint Somewhere in code refactoring between .20 and .22 this check was lost, and so the hint had no effect anymore. --- src/video/SDL_video.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 059316a5dd..cf3d54cb7a 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -2509,6 +2509,14 @@ SDL_CreateWindowFramebuffer(SDL_Window * window) if (!_this->checked_texture_framebuffer) { SDL_bool attempt_texture_framebuffer = SDL_TRUE; + /* See if the user or application wants to specifically disable the framebuffer */ + const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); + if (hint) { + if (*hint == '0' || SDL_strcasecmp(hint, "false") == 0) { + attempt_texture_framebuffer = SDL_FALSE; + } + } + if (_this->is_dummy) { /* dummy driver never has GPU support, of course. */ attempt_texture_framebuffer = SDL_FALSE; }