mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-07-16 14:01:07 +00:00
Simplified SDL_SetProperty() and added SDL_SetPropertyWithCleanup()
Most of the time people won't need to set a cleanup callback, so we can simplify the more commonly used API.
This commit is contained in:
@@ -1714,7 +1714,7 @@ SDL_Renderer *D3D_CreateRenderer(SDL_Window *window, Uint32 flags)
|
||||
data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
|
||||
data->drawstate.blend = SDL_BLENDMODE_INVALID;
|
||||
|
||||
SDL_SetProperty(SDL_GetRendererProperties(renderer), "SDL.renderer.d3d9.device", data->device, NULL, NULL);
|
||||
SDL_SetProperty(SDL_GetRendererProperties(renderer), "SDL.renderer.d3d9.device", data->device);
|
||||
|
||||
return renderer;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user