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	SDL_sensor.h, SDL_video.h: remove comma at end of enumerator lists.
Avoids gcc -pedantic warnings, closes bug #4253.
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		| @@ -71,7 +71,7 @@ typedef enum | |||||||
|     SDL_SENSOR_INVALID = -1,    /**< Returned for an invalid sensor */ |     SDL_SENSOR_INVALID = -1,    /**< Returned for an invalid sensor */ | ||||||
|     SDL_SENSOR_UNKNOWN,         /**< Unknown sensor type */ |     SDL_SENSOR_UNKNOWN,         /**< Unknown sensor type */ | ||||||
|     SDL_SENSOR_ACCEL,           /**< Accelerometer */ |     SDL_SENSOR_ACCEL,           /**< Accelerometer */ | ||||||
|     SDL_SENSOR_GYRO,            /**< Gyroscope */ |     SDL_SENSOR_GYRO             /**< Gyroscope */ | ||||||
| } SDL_SensorType; | } SDL_SensorType; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|   | |||||||
| @@ -175,7 +175,7 @@ typedef enum | |||||||
| typedef enum | typedef enum | ||||||
| { | { | ||||||
|     SDL_DISPLAYEVENT_NONE,          /**< Never used */ |     SDL_DISPLAYEVENT_NONE,          /**< Never used */ | ||||||
|     SDL_DISPLAYEVENT_ORIENTATION,   /**< Display orientation has changed to data1 */ |     SDL_DISPLAYEVENT_ORIENTATION    /**< Display orientation has changed to data1 */ | ||||||
| } SDL_DisplayEventID; | } SDL_DisplayEventID; | ||||||
|  |  | ||||||
| typedef enum | typedef enum | ||||||
| @@ -184,7 +184,7 @@ typedef enum | |||||||
|     SDL_ORIENTATION_LANDSCAPE,          /**< The display is in landscape mode, with the right side up, relative to portrait mode */ |     SDL_ORIENTATION_LANDSCAPE,          /**< The display is in landscape mode, with the right side up, relative to portrait mode */ | ||||||
|     SDL_ORIENTATION_LANDSCAPE_FLIPPED,  /**< The display is in landscape mode, with the left side up, relative to portrait mode */ |     SDL_ORIENTATION_LANDSCAPE_FLIPPED,  /**< The display is in landscape mode, with the left side up, relative to portrait mode */ | ||||||
|     SDL_ORIENTATION_PORTRAIT,           /**< The display is in portrait mode */ |     SDL_ORIENTATION_PORTRAIT,           /**< The display is in portrait mode */ | ||||||
|     SDL_ORIENTATION_PORTRAIT_FLIPPED,   /**< The display is in portrait mode, upside down */ |     SDL_ORIENTATION_PORTRAIT_FLIPPED    /**< The display is in portrait mode, upside down */ | ||||||
| } SDL_DisplayOrientation; | } SDL_DisplayOrientation; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|   | |||||||
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