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windows: vendor GameInput headers
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committed by
Anonymous Maarten
parent
331e10c2a3
commit
b048e8e6f8
7
.github/workflows/generic.yml
vendored
7
.github/workflows/generic.yml
vendored
@@ -176,13 +176,6 @@ jobs:
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echo '#error "System SDL headers must not be used by build system"' >"$dest"
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done
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done
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- name: 'Set up Microsoft.GameInput headers'
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if: ${{ !!matrix.platform.microsoft-gameinput }}
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run: |
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python build-scripts/download-gameinput-sdk.py -o $HOME/gameinput
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echo "GAMEINPUT_INCLUDE=$(cygpath -w "$HOME/gameinput/include")" >>$GITHUB_ENV
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echo "INCLUDE=$(cygpath -w "$HOME/gameinput/include");$INCLUDE" >>$GITHUB_ENV
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${{ (!!matrix.platform.microsoft-gameinput-arch && format('echo "LIB=$(cygpath -w "$HOME/gameinput/lib/{0}");$LIB" >>$GITHUB_ENV', matrix.platform.microsoft-gameinput-arch)) || '' }}
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- name: 'Calculate ccache key'
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if: ${{ matrix.platform.ccache }}
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id: prepare-restore-ccache
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