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Disable Windows.Gaming.Input by default
The functionality is already covered by XInput and DirectInput, and Microsoft is recommending GameInput going forward.
Fixes https://github.com/libsdl-org/SDL/issues/13000
(cherry picked from commit 78a29d1670
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@@ -2126,8 +2126,8 @@ extern "C" {
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*
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* The variable can be set to the following values:
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*
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* - "0": WGI is not used.
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* - "1": WGI is used. (default)
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* - "0": WGI is not used. (default)
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* - "1": WGI is used.
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*
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* This hint should be set before SDL is initialized.
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*
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