mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-20 02:08:13 +00:00
Fixed Windows RT build
This commit is contained in:
@@ -766,7 +766,7 @@ static int
|
||||
GLES2_QueueDrawPoints(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FPoint * points, int count)
|
||||
{
|
||||
GLfloat *verts = (GLfloat *) SDL_AllocateRenderVertices(renderer, count * 2 * sizeof (GLfloat), 0, &cmd->data.draw.first);
|
||||
size_t i;
|
||||
int i;
|
||||
|
||||
if (!verts) {
|
||||
return -1;
|
||||
@@ -785,7 +785,7 @@ static int
|
||||
GLES2_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int count)
|
||||
{
|
||||
GLfloat *verts = (GLfloat *) SDL_AllocateRenderVertices(renderer, count * 8 * sizeof (GLfloat), 0, &cmd->data.draw.first);
|
||||
size_t i;
|
||||
int i;
|
||||
|
||||
if (!verts) {
|
||||
return -1;
|
||||
|
Reference in New Issue
Block a user