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Fixed adding an extra zero byte for feature reports
At least with PS4 and PS5 controllers DeviceIoControl() returns the correct value
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@@ -919,12 +919,6 @@ int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned
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return -1;
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}
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/* bytes_returned does not include the first byte which contains the
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report ID. The data buffer actually contains one more byte than
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bytes_returned. */
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bytes_returned++;
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return bytes_returned;
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#endif
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}
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