Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation

Jonas Kulla

The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.

I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
Philipp Wiesemann
2015-01-26 22:00:29 +01:00
commit b48e54aafe
1635 changed files with 472973 additions and 0 deletions

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docs/README-platforms.md Normal file
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Platforms
=========
This is a list of the platforms SDL supports, and who maintains them.
Officially supported platforms
==============================
(code compiles, and thoroughly tested for release)
==============================
* Windows XP/Vista/7/8
* Mac OS X 10.5+
* Linux 2.6+
* iOS 5.1.1+
* Android 2.3.3+
Unofficially supported platforms
================================
(code compiles, but not thoroughly tested)
================================
* FreeBSD
* NetBSD
* OpenBSD
* Solaris
Platforms supported by volunteers
=================================
* Haiku - maintained by Axel Dörfler <axeld@pinc-software.de>
* PSP - maintained by 527721088@qq.com
* Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>
* NaCl - maintained by Gabriel Jacobo <gabomdq@gmail.com>
Platforms that need maintainers
===============================