Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation

Jonas Kulla

The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.

I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
Philipp Wiesemann
2015-01-26 22:00:29 +01:00
commit b48e54aafe
1635 changed files with 472973 additions and 0 deletions

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ProjectType="Visual C++"
Version="9.00"
Name="checkkeys"
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Keyword="Win32Proj"
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@@ -0,0 +1,280 @@
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testautomation.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testautomation.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_audio.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_clipboard.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_events.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_keyboard.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_main.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_mouse.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_pixels.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_platform.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_rect.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_render.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_rwops.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_sdltest.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_stdlib.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_suites.h"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_surface.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_syswm.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_timer.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testautomation_video.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testchessboard"
ProjectGUID="{7024BA1F-5E24-184A-8411-833692EE8EF7}"
RootNamespace="testchessboard"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testchessboard.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testchessboard.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testchessboard.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testchessboard.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testchessboard.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testdrawchessboard.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testdraw2"
ProjectGUID="{F28096FA-74ED-1240-A110-D8A925897232}"
RootNamespace="testdraw2"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testdraw2.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testdraw2.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testdraw2.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testdraw2.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testdraw2.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testdraw2.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testerror"
ProjectGUID="{845E9430-36ED-FF4C-8078-3F9B69DEA8E6}"
RootNamespace="testerror"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testerror.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testerror.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testerror.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testerror.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testerror.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testerror.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testfile"
ProjectGUID="{CC1D6E91-BDCC-D84A-B6BA-5C986D8DB67C}"
RootNamespace="testfile"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testfile.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testfile.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testfile.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testfile.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testfile.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testfile.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testfilesystem"
ProjectGUID="{67EC9A94-2489-CA44-8E03-3BA3553B8854}"
RootNamespace="testfilesystem"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testfilesystem.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testfilesystem.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testfilesystem.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testfilesystem.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testfilesystem.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testfilesystem.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgamecontroller"
ProjectGUID="{520C8236-74BC-5D49-B3F0-E48DC59472D6}"
RootNamespace="testgamecontroller"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgamecontroller.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testgamecontroller.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testgamecontroller.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgamecontroller.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testgamecontroller.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testgamecontroller.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgesture"
ProjectGUID="{CE632109-B49D-FC43-851F-7BF92A3CDB80}"
RootNamespace="testgesture"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgesture.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testgesture.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testgesture.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgesture.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testgesture.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testgesture.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgl2"
ProjectGUID="{E3DDC4FA-079A-3548-8207-C972B9FC94D9}"
RootNamespace="testgl2"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgl2.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib OpenGL32.lib"
OutputFile="$(OutDir)\testgl2.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testgl2.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgl2.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib OpenGL32.lib"
OutputFile="$(OutDir)\testgl2.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testgl2.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgles"
ProjectGUID="{9117F5E0-4F8C-B24F-A581-0095E34D61B0}"
RootNamespace="testgles"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgles.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testgles.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testgles.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testgles.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testgles.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testgles.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testhaptic"
ProjectGUID="{93670ED4-2FDA-E343-86D3-E730C4B3B784}"
RootNamespace="testhaptic"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testhaptic.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testhaptic.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testhaptic.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testhaptic.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testhaptic.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testhaptic.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testiconv"
ProjectGUID="{D853E04D-DF9C-B644-9F50-B201EAAF5E18}"
RootNamespace="testiconv"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testiconv.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testiconv.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testiconv.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\utf8.txt&quot; &quot;.\Win32\Debug\utf8.txt&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testiconv.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testiconv.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\utf8.txt&quot; &quot;.\Win32\Release\utf8.txt&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testiconv.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testime"
ProjectGUID="{CC4ED7AD-FD78-B940-8ED1-A0C67638FE19}"
RootNamespace="testime"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testime.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testime.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testime.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testime.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testime.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testime.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testjoystick"
ProjectGUID="{AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}"
RootNamespace="testjoystick"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testjoystick.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testjoystick.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testjoystick.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testjoystick.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testjoystick.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testjoystick.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testkeys"
ProjectGUID="{6C32C77B-89B7-044C-899A-350E2B5E34D9}"
RootNamespace="testkeys"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testkeys.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testkeys.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testkeys.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testkeys.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testkeys.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testkeys.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testloadso"
ProjectGUID="{3744EA3C-502A-6741-A100-0AE7DEB1FB34}"
RootNamespace="testloadso"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testloadso.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testloadso.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testloadso.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testloadso.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testloadso.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testloadso.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testlock"
ProjectGUID="{42F52BDF-E44E-9C46-A315-9AF8DF0C53F4}"
RootNamespace="testlock"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testlock.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testlock.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testlock.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testlock.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testlock.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testlock.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testmessage"
ProjectGUID="{24DE8359-B930-CB4A-B91B-415C5EF66827}"
RootNamespace="testmessage"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testmessage.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testmessage.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testmessage.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testmessage.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testmessage.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testmessage.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testmultiaudio"
ProjectGUID="{288BDEFD-9FEC-EB4C-908D-AC7DB41C20A8}"
RootNamespace="testmultiaudio"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testmultiaudio.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testmultiaudio.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testmultiaudio.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Debug\sample.wav&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testmultiaudio.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testmultiaudio.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Release\sample.wav&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testmultiaudio.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,216 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testnative"
ProjectGUID="{D81E6981-B313-9A4D-8B92-6E0D61888E17}"
RootNamespace="testnative"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testnative.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testnative.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testnative.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testnative.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testnative.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testnative.c"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testnative.h"
>
</File>
<File
RelativePath="..\..\..\..\..\test\testnativew32.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testoverlay2"
ProjectGUID="{076A9E71-1DCB-2D48-AD91-1C8760A9C0B4}"
RootNamespace="testoverlay2"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testoverlay2.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testoverlay2.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testoverlay2.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Debug\moose.dat&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testoverlay2.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testoverlay2.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Release\moose.dat&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testoverlay2.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testplatform"
ProjectGUID="{BEB73BB4-60A4-7E4E-B9A4-C1AB0D378AB5}"
RootNamespace="testplatform"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testplatform.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testplatform.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testplatform.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testplatform.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testplatform.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testplatform.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testpower"
ProjectGUID="{FE5F64B1-85CA-3F41-93FE-C9E96C6D8E11}"
RootNamespace="testpower"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testpower.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testpower.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testpower.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testpower.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testpower.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testpower.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testrelative"
ProjectGUID="{32F5BC66-EC0C-1042-800A-AE3691202DA0}"
RootNamespace="testrelative"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrelative.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testrelative.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testrelative.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrelative.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testrelative.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testrelative.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testrendercopyex"
ProjectGUID="{E896D80E-AD87-E54B-939D-82B5A35B70E4}"
RootNamespace="testrendercopyex"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrendercopyex.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testrendercopyex.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testrendercopyex.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Debug\sample.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrendercopyex.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testrendercopyex.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Release\sample.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testrendercopyex.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testrendertarget"
ProjectGUID="{51DA1764-30F0-7A47-BBF4-0A97880EF162}"
RootNamespace="testrendertarget"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrendertarget.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testrendertarget.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testrendertarget.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Debug\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrendertarget.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testrendertarget.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Release\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testrendertarget.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testresample"
ProjectGUID="{1CD5DA6F-75A5-5A4A-993B-984FAFBA9CF1}"
RootNamespace="testresample"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testresample.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testresample.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testresample.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Debug\sample.wav&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testresample.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testresample.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Release\sample.wav&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testresample.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testrumble"
ProjectGUID="{3FAEC7C2-053A-C142-AF02-42FD74DE2295}"
RootNamespace="testrumble"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrumble.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testrumble.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testrumble.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testrumble.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testrumble.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testrumble.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testscale"
ProjectGUID="{A7823B01-4361-164B-A2D4-76F2A64E8D29}"
RootNamespace="testscale"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testscale.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testscale.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testscale.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Debug\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testscale.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testscale.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Release\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testscale.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testsem"
ProjectGUID="{4678247F-21BB-EF4F-95F7-D4C23C9CEC21}"
RootNamespace="testsem"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testsem.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testsem.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testsem.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testsem.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testsem.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testsem.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testshader"
ProjectGUID="{DB434F64-0D1E-FC46-A116-56DBB68C1869}"
RootNamespace="testshader"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testshader.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib OpenGL32.lib"
OutputFile="$(OutDir)\testshader.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testshader.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testshader.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib OpenGL32.lib"
OutputFile="$(OutDir)\testshader.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testshader.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testshape"
ProjectGUID="{3A964B91-6CDD-F24A-8803-2D3E517FEA68}"
RootNamespace="testshape"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testshape.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testshape.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testshape.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;if not exist &quot;.\Win32\Debug\shapes&quot; ( mkdir &quot;.\Win32\Debug\shapes&quot; )&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\shapes\*.bmp&quot; &quot;.\Win32\Debug\shapes\*.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testshape.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testshape.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;if not exist &quot;.\Win32\Release\shapes&quot; ( mkdir &quot;.\Win32\Release\shapes&quot; )&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\shapes\*.bmp&quot; &quot;.\Win32\Release\shapes\*.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testshape.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testsprite2"
ProjectGUID="{0E4487F9-8E7C-224F-99CC-F1FEC7124A60}"
RootNamespace="testsprite2"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testsprite2.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testsprite2.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testsprite2.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testsprite2.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testsprite2.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testsprite2.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testspriteminimal"
ProjectGUID="{D729516D-75F5-F344-86E9-9A4B36EA795F}"
RootNamespace="testspriteminimal"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testspriteminimal.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testspriteminimal.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testspriteminimal.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="teststreaming"
ProjectGUID="{52D41AEF-9480-9D40-B7C7-EB7EDDE84F5B}"
RootNamespace="teststreaming"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\teststreaming.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\teststreaming.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\teststreaming.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Debug\moose.dat&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\teststreaming.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\teststreaming.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Release\moose.dat&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\teststreaming.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testthread"
ProjectGUID="{50B18708-62EC-DE43-8523-B3832ED628C6}"
RootNamespace="testthread"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testthread.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testthread.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testthread.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testthread.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testthread.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testthread.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testtimer"
ProjectGUID="{CCD36FA9-CC1F-9342-8A31-3635B32BDBAB}"
RootNamespace="testtimer"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testtimer.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testtimer.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testtimer.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testtimer.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testtimer.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testtimer.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testver"
ProjectGUID="{58633022-DFA5-5045-8BFD-E6D63375CBE6}"
RootNamespace="testver"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testver.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testver.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testver.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testver.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testver.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testver.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testwm2"
ProjectGUID="{A88183B1-BB10-0644-AD64-FE6CA99B9D6B}"
RootNamespace="testwm2"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testwm2.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\testwm2.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\testwm2.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\testwm2.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\testwm2.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\testwm2.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,208 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="torturethread"
ProjectGUID="{9272D376-B1EC-3746-9B0C-E25D7C4DA8E0}"
RootNamespace="torturethread"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Win32\Debug"
IntermediateDirectory="obj\Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\torturethread.pdb"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
OutputFile="$(OutDir)\torturethread.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
GenerateDebugInformation="true"
ProgramDataBaseFileName="$(OutDir)\torturethread.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Win32\Release"
IntermediateDirectory="obj\Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
ExceptionHandling="0"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
ProgramDataBaseFileName="$(OutDir)\torturethread.pdb"
DebugInformationFormat="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
OutputFile="$(OutDir)\torturethread.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=""
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="test"
Filter=""
>
<File
RelativePath="..\..\..\..\..\test\torturethread.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>