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Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
92
src/core/android/SDL_android.h
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92
src/core/android/SDL_android.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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#include <EGL/eglplatform.h>
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#include <android/native_window_jni.h>
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#include "SDL_rect.h"
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/* Interface from the SDL library into the Android Java activity */
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/* extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples);
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extern SDL_bool Android_JNI_DeleteContext(void); */
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extern void Android_JNI_SwapWindow();
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extern void Android_JNI_SetActivityTitle(const char *title);
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extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);
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extern void Android_JNI_ShowTextInput(SDL_Rect *inputRect);
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extern void Android_JNI_HideTextInput();
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extern ANativeWindow* Android_JNI_GetNativeWindow(void);
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/* Audio support */
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extern int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames);
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extern void* Android_JNI_GetAudioBuffer();
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extern void Android_JNI_WriteAudioBuffer();
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extern void Android_JNI_CloseAudioDevice();
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#include "SDL_rwops.h"
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int Android_JNI_FileOpen(SDL_RWops* ctx, const char* fileName, const char* mode);
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Sint64 Android_JNI_FileSize(SDL_RWops* ctx);
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Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence);
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size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer, size_t size, size_t maxnum);
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size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer, size_t size, size_t num);
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int Android_JNI_FileClose(SDL_RWops* ctx);
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/* Clipboard support */
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int Android_JNI_SetClipboardText(const char* text);
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char* Android_JNI_GetClipboardText();
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SDL_bool Android_JNI_HasClipboardText();
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/* Power support */
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int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent);
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/* Joystick support */
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void Android_JNI_PollInputDevices();
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/* Video */
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void Android_JNI_SuspendScreenSaver(SDL_bool suspend);
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/* Touch support */
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int Android_JNI_GetTouchDeviceIds(int **ids);
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/* Threads */
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#include <jni.h>
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JNIEnv *Android_JNI_GetEnv(void);
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int Android_JNI_SetupThread(void);
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/* Generic messages */
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int Android_JNI_SendMessage(int command, int param);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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/* vi: set ts=4 sw=4 expandtab: */
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