mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-14 23:38:14 +00:00
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
113
test/testrelative.c
Normal file
113
test/testrelative.c
Normal file
@@ -0,0 +1,113 @@
|
||||
/*
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
/* Simple program: Test relative mouse motion */
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "SDL_test_common.h"
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
static SDLTest_CommonState *state;
|
||||
int i, done;
|
||||
SDL_Rect rect;
|
||||
SDL_Event event;
|
||||
|
||||
static void
|
||||
DrawRects(SDL_Renderer * renderer, SDL_Rect * rect)
|
||||
{
|
||||
SDL_SetRenderDrawColor(renderer, 255, 127, 0, 255);
|
||||
SDL_RenderFillRect(renderer, rect);
|
||||
}
|
||||
|
||||
static void
|
||||
loop(){
|
||||
/* Check for events */
|
||||
while (SDL_PollEvent(&event)) {
|
||||
SDLTest_CommonEvent(state, &event, &done);
|
||||
switch(event.type) {
|
||||
case SDL_MOUSEMOTION:
|
||||
{
|
||||
rect.x += event.motion.xrel;
|
||||
rect.y += event.motion.yrel;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
SDL_Renderer *renderer = state->renderers[i];
|
||||
if (state->windows[i] == NULL)
|
||||
continue;
|
||||
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
DrawRects(renderer, &rect);
|
||||
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
return 1;
|
||||
}
|
||||
for (i = 1; i < argc; ++i) {
|
||||
SDLTest_CommonArg(state, i);
|
||||
}
|
||||
if (!SDLTest_CommonInit(state)) {
|
||||
return 2;
|
||||
}
|
||||
|
||||
/* Create the windows and initialize the renderers */
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
SDL_Renderer *renderer = state->renderers[i];
|
||||
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
|
||||
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
||||
SDL_RenderClear(renderer);
|
||||
}
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
if(SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
|
||||
return 3;
|
||||
};
|
||||
|
||||
rect.x = DEFAULT_WINDOW_WIDTH / 2;
|
||||
rect.y = DEFAULT_WINDOW_HEIGHT / 2;
|
||||
rect.w = 10;
|
||||
rect.h = 10;
|
||||
/* Main render loop */
|
||||
done = 0;
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
#else
|
||||
while (!done) {
|
||||
loop();
|
||||
}
|
||||
#endif
|
||||
SDLTest_CommonQuit(state);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Reference in New Issue
Block a user