GPU: Add SDL_CancelGPUCommandBuffer (#11316)

---------

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
This commit is contained in:
Evan Hemsley
2024-10-29 14:43:22 -07:00
committed by GitHub
parent 94d110edd5
commit b4dff42dcd
10 changed files with 389 additions and 147 deletions

View File

@@ -1301,6 +1301,7 @@ SDL_GPUCommandBuffer *SDL_AcquireGPUCommandBuffer(
commandBufferHeader->compute_pipeline_bound = false;
commandBufferHeader->copy_pass.command_buffer = command_buffer;
commandBufferHeader->copy_pass.in_progress = false;
commandBufferHeader->swapchain_texture_acquired = false;
commandBufferHeader->submitted = false;
return command_buffer;
@@ -2666,6 +2667,8 @@ bool SDL_AcquireGPUSwapchainTexture(
Uint32 *swapchain_texture_width,
Uint32 *swapchain_texture_height)
{
CommandBufferCommonHeader *commandBufferHeader = (CommandBufferCommonHeader *)command_buffer;
if (command_buffer == NULL) {
SDL_InvalidParamError("command_buffer");
return false;
@@ -2684,12 +2687,18 @@ bool SDL_AcquireGPUSwapchainTexture(
CHECK_ANY_PASS_IN_PROGRESS("Cannot acquire a swapchain texture during a pass!", false)
}
return COMMAND_BUFFER_DEVICE->AcquireSwapchainTexture(
bool result = COMMAND_BUFFER_DEVICE->AcquireSwapchainTexture(
command_buffer,
window,
swapchain_texture,
swapchain_texture_width,
swapchain_texture_height);
if (*swapchain_texture != NULL){
commandBufferHeader->swapchain_texture_acquired = true;
}
return result;
}
bool SDL_SubmitGPUCommandBuffer(
@@ -2746,6 +2755,27 @@ SDL_GPUFence *SDL_SubmitGPUCommandBufferAndAcquireFence(
command_buffer);
}
bool SDL_CancelGPUCommandBuffer(
SDL_GPUCommandBuffer *command_buffer)
{
CommandBufferCommonHeader *commandBufferHeader = (CommandBufferCommonHeader *)command_buffer;
if (command_buffer == NULL) {
SDL_InvalidParamError("command_buffer");
return false;
}
if (COMMAND_BUFFER_DEVICE->debug_mode) {
if (commandBufferHeader->swapchain_texture_acquired) {
SDL_assert_release(!"Cannot cancel command buffer after a swapchain texture has been acquired!");
return false;
}
}
return COMMAND_BUFFER_DEVICE->Cancel(
command_buffer);
}
bool SDL_WaitForGPUIdle(
SDL_GPUDevice *device)
{