Remove unused SDL_TextureModulate enum

Fixes https://github.com/libsdl-org/SDL/issues/6387
This commit is contained in:
Sam Lantinga
2023-11-07 09:23:26 -08:00
parent 9458cbf75e
commit b5057edf29
3 changed files with 0 additions and 21 deletions

View File

@@ -1408,11 +1408,6 @@ int SDL_SetTextureColorMod(SDL_Texture *texture, Uint8 r, Uint8 g, Uint8 b)
{
CHECK_TEXTURE_MAGIC(texture, -1);
if (r < 255 || g < 255 || b < 255) {
texture->modMode |= SDL_TEXTUREMODULATE_COLOR;
} else {
texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR;
}
texture->color.r = r;
texture->color.g = g;
texture->color.b = b;
@@ -1442,11 +1437,6 @@ int SDL_SetTextureAlphaMod(SDL_Texture *texture, Uint8 alpha)
{
CHECK_TEXTURE_MAGIC(texture, -1);
if (alpha < 255) {
texture->modMode |= SDL_TEXTUREMODULATE_ALPHA;
} else {
texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA;
}
texture->color.a = alpha;
if (texture->native) {
return SDL_SetTextureAlphaMod(texture->native, alpha);