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Note that the Emscripten window properties are strings
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@@ -526,8 +526,8 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
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}, window);
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// Ensure canvas_id and keyboard_element are added to the window's properties
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID, wdata->canvas_id);
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT, wdata->keyboard_element);
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING, wdata->canvas_id);
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, wdata->keyboard_element);
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// Window has been successfully created
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return true;
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