diff --git a/src/video/emscripten/SDL_emscriptenframebuffer.c b/src/video/emscripten/SDL_emscriptenframebuffer.c index 03fea04efa..05e4aa7453 100644 --- a/src/video/emscripten/SDL_emscriptenframebuffer.c +++ b/src/video/emscripten/SDL_emscriptenframebuffer.c @@ -75,12 +75,15 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec var w = $0; var h = $1; var pixels = $2; + var canvasId = UTF8ToString($3); + var canvas = document.querySelector(canvasId); + //TODO: this should store a context per canvas if (!Module['SDL2']) Module['SDL2'] = {}; var SDL2 = Module['SDL2']; - if (SDL2.ctxCanvas !== Module['canvas']) { - SDL2.ctx = Module['createContext'](Module['canvas'], false, true); - SDL2.ctxCanvas = Module['canvas']; + if (SDL2.ctxCanvas !== canvas) { + SDL2.ctx = Module['createContext'](canvas, false, true); + SDL2.ctxCanvas = canvas; } if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) { SDL2.image = SDL2.ctx.createImageData(w, h); @@ -156,7 +159,7 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec } SDL2.ctx.putImageData(SDL2.image, 0, 0); - }, surface->w, surface->h, surface->pixels); + }, surface->w, surface->h, surface->pixels, data->canvas_id); if (emscripten_has_asyncify() && SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_ASYNCIFY, SDL_TRUE)) { /* give back control to browser for screen refresh */