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Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
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@@ -27,7 +27,7 @@
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#include <stdbool.h>
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#define COBJMACROS
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#include <GameInput.h>
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#include <gameinput.h>
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enum
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{
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@@ -26,7 +26,7 @@
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#include <stdbool.h>
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#define COBJMACROS
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#include <GameInput.h>
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#include <gameinput.h>
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_keyboard_c.h"
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