mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-08-28 01:21:35 +00:00
Use #ifdef/#ifndef instead of #if defined/#if \!defined
This commit is contained in:
committed by
Anonymous Maarten
parent
308bcbbe76
commit
b6ae281e97
@@ -646,7 +646,7 @@ static int SDLCALL SDL_RunAudio(void *devicep)
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SDL_assert(!device->iscapture);
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#if defined(SDL_AUDIO_DRIVER_ANDROID)
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#ifdef SDL_AUDIO_DRIVER_ANDROID
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{
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/* Set thread priority to THREAD_PRIORITY_AUDIO */
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Android_JNI_AudioSetThreadPriority(device->iscapture, device->id);
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@@ -746,7 +746,7 @@ static int SDLCALL SDL_CaptureAudio(void *devicep)
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SDL_assert(device->iscapture);
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#if defined(SDL_AUDIO_DRIVER_ANDROID)
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#ifdef SDL_AUDIO_DRIVER_ANDROID
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{
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/* Set thread priority to THREAD_PRIORITY_AUDIO */
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Android_JNI_AudioSetThreadPriority(device->iscapture, device->id);
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@@ -144,7 +144,7 @@ static int SDL_ConvertAudio(SDL_AudioCVT * cvt);
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* 8 channels (7.1) layout: FL+FR+FC+LFE+BL+BR+SL+SR
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*/
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#if defined(SDL_SSE3_INTRINSICS)
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#ifdef SDL_SSE3_INTRINSICS
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/* Convert from stereo to mono. Average left and right. */
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static void SDLCALL SDL_TARGETING("sse3") SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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{
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@@ -181,7 +181,7 @@ static void SDLCALL SDL_TARGETING("sse3") SDL_ConvertStereoToMono_SSE3(SDL_Audio
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}
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#endif
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#if defined(SDL_SSE_INTRINSICS)
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#ifdef SDL_SSE_INTRINSICS
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/* Convert from mono to stereo. Duplicate to stereo left and right. */
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static void SDLCALL SDL_TARGETING("sse") SDL_ConvertMonoToStereo_SSE(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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{
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@@ -834,7 +834,7 @@ static int SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
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/* swap in some SIMD versions for a few of these. */
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if (channel_converter == SDL_ConvertStereoToMono) {
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SDL_AudioFilter filter = NULL;
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#if defined(SDL_SSE3_INTRINSICS)
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#ifdef SDL_SSE3_INTRINSICS
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if (!filter && SDL_HasSSE3()) {
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filter = SDL_ConvertStereoToMono_SSE3;
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}
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@@ -844,7 +844,7 @@ static int SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
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}
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} else if (channel_converter == SDL_ConvertMonoToStereo) {
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SDL_AudioFilter filter = NULL;
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#if defined(SDL_SSE_INTRINSICS)
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#ifdef SDL_SSE_INTRINSICS
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if (!filter && SDL_HasSSE()) {
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filter = SDL_ConvertMonoToStereo_SSE;
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}
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@@ -226,7 +226,7 @@ static void SDLCALL SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFo
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}
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#endif
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#if defined(SDL_SSE2_INTRINSICS)
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#ifdef SDL_SSE2_INTRINSICS
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static void SDLCALL SDL_TARGETING("sse2") SDL_Convert_S8_to_F32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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{
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const Sint8 *src = ((const Sint8 *)(cvt->buf + cvt->len_cvt)) - 1;
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@@ -1175,7 +1175,7 @@ void SDL_ChooseAudioConverters(void)
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SDL_Convert_F32_to_S32 = SDL_Convert_F32_to_S32_##fntype; \
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converters_chosen = SDL_TRUE
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#if defined(SDL_SSE2_INTRINSICS)
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#ifdef SDL_SSE2_INTRINSICS
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if (SDL_HasSSE2()) {
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SET_CONVERTER_FUNCS(SSE2);
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return;
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@@ -25,7 +25,7 @@
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#include "../SDL_sysaudio.h"
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#if !defined(__IOS__)
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#ifndef __IOS__
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#define MACOSX_COREAUDIO
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#endif
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@@ -891,7 +891,7 @@ static int prepare_audioqueue(_THIS)
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/* Make sure we can feed the device a minimum amount of time */
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MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
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#if defined(__IOS__)
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#ifdef __IOS__
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if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
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/* Older iOS hardware, use 40 ms as a minimum time */
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MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0;
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@@ -186,14 +186,14 @@ static BOOL CALLBACK FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVO
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static void DSOUND_DetectDevices(void)
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{
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#if defined(HAVE_MMDEVICEAPI_H)
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#ifdef HAVE_MMDEVICEAPI_H
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if (SupportsIMMDevice) {
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SDL_IMMDevice_EnumerateEndpoints(SDL_TRUE);
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} else {
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#endif /* HAVE_MMDEVICEAPI_H */
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pDirectSoundCaptureEnumerateW(FindAllDevs, (void *)((size_t)1));
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pDirectSoundEnumerateW(FindAllDevs, (void *)((size_t)0));
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#if defined(HAVE_MMDEVICEAPI_H)
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#ifdef HAVE_MMDEVICEAPI_H
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}
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#endif /* HAVE_MMDEVICEAPI_H*/
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}
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@@ -609,7 +609,7 @@ static int DSOUND_OpenDevice(_THIS, const char *devname)
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static void DSOUND_Deinitialize(void)
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{
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#if defined(HAVE_MMDEVICEAPI_H)
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#ifdef HAVE_MMDEVICEAPI_H
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if (SupportsIMMDevice) {
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SDL_IMMDevice_Quit();
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SupportsIMMDevice = SDL_FALSE;
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@@ -624,7 +624,7 @@ static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
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return SDL_FALSE;
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}
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#if defined(HAVE_MMDEVICEAPI_H)
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#ifdef HAVE_MMDEVICEAPI_H
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SupportsIMMDevice = !(SDL_IMMDevice_Init() < 0);
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#endif /* HAVE_MMDEVICEAPI_H */
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@@ -20,7 +20,7 @@
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*/
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#include "SDL_internal.h"
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#if defined(SDL_AUDIO_DRIVER_NETBSD)
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#ifdef SDL_AUDIO_DRIVER_NETBSD
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/*
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* Driver for native NetBSD audio(4).
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