mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-15 14:26:01 +00:00
Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
This commit is contained in:
35
premake/Xcode/build-scripts/build.all.xcode3.i386.command
Executable file
35
premake/Xcode/build-scripts/build.all.xcode3.i386.command
Executable file
@@ -0,0 +1,35 @@
|
||||
#!/bin/sh
|
||||
|
||||
testsTotal=0
|
||||
testsPassed=0
|
||||
testsFailed=0
|
||||
testsSkipped=0
|
||||
|
||||
function build() {
|
||||
testsTotal=$(($testsTotal + 1))
|
||||
if [ -d "tests/$1" ]; then
|
||||
cd tests/$1
|
||||
"xcodebuild" ARCHS=i386 ONLY_ACTIVE_ARCH=NO -project "$1.xcodeproj/"
|
||||
if [ $? -ne 0 ]; then
|
||||
testsFailed=$(($testsFailed + 1))
|
||||
else
|
||||
testsPassed=$(($testsPassed + 1))
|
||||
fi
|
||||
cd ../..
|
||||
echo "\033]0;Building: $1\007"
|
||||
else
|
||||
testsSkipped=$(($testsSkipped + 1))
|
||||
fi
|
||||
}
|
||||
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
|
||||
# build all of the tests
|
||||
for d in ./tests/*; do
|
||||
build `basename $d`
|
||||
done
|
||||
|
||||
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
|
||||
|
||||
cd ..
|
35
premake/Xcode/build-scripts/build.all.xcode3.x86_64.command
Executable file
35
premake/Xcode/build-scripts/build.all.xcode3.x86_64.command
Executable file
@@ -0,0 +1,35 @@
|
||||
#!/bin/sh
|
||||
|
||||
testsTotal=0
|
||||
testsPassed=0
|
||||
testsFailed=0
|
||||
testsSkipped=0
|
||||
|
||||
function build() {
|
||||
testsTotal=$(($testsTotal + 1))
|
||||
if [ -d "tests/$1" ]; then
|
||||
cd tests/$1
|
||||
"xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -project "$1.xcodeproj/"
|
||||
if [ $? -ne 0 ]; then
|
||||
testsFailed=$(($testsFailed + 1))
|
||||
else
|
||||
testsPassed=$(($testsPassed + 1))
|
||||
fi
|
||||
cd ../..
|
||||
echo "\033]0;Building: $1\007"
|
||||
else
|
||||
testsSkipped=$(($testsSkipped + 1))
|
||||
fi
|
||||
}
|
||||
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
|
||||
# build all of the tests
|
||||
for d in ./tests/*; do
|
||||
build `basename $d`
|
||||
done
|
||||
|
||||
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
|
||||
|
||||
cd ..
|
33
premake/Xcode/build-scripts/build.all.xcode4.i386.command
Executable file
33
premake/Xcode/build-scripts/build.all.xcode4.i386.command
Executable file
@@ -0,0 +1,33 @@
|
||||
#!/bin/sh
|
||||
|
||||
testsTotal=0
|
||||
testsPassed=0
|
||||
testsFailed=0
|
||||
testsSkipped=0
|
||||
|
||||
function build() {
|
||||
testsTotal=$(($testsTotal + 1))
|
||||
if [ -d "tests/$1" ]; then
|
||||
"xcodebuild" ARCHS=i386 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1"
|
||||
if [ $? -ne 0 ]; then
|
||||
testsFailed=$(($testsFailed + 1))
|
||||
else
|
||||
testsPassed=$(($testsPassed + 1))
|
||||
fi
|
||||
echo "\033]0;Building: $1\007"
|
||||
else
|
||||
testsSkipped=$(($testsSkipped + 1))
|
||||
fi
|
||||
}
|
||||
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
|
||||
# build all of the tests
|
||||
for d in ./tests/*; do
|
||||
build `basename $d`
|
||||
done
|
||||
|
||||
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
|
||||
|
||||
cd ..
|
33
premake/Xcode/build-scripts/build.all.xcode4.x86_64.command
Executable file
33
premake/Xcode/build-scripts/build.all.xcode4.x86_64.command
Executable file
@@ -0,0 +1,33 @@
|
||||
#!/bin/sh
|
||||
|
||||
testsTotal=0
|
||||
testsPassed=0
|
||||
testsFailed=0
|
||||
testsSkipped=0
|
||||
|
||||
function build() {
|
||||
testsTotal=$(($testsTotal + 1))
|
||||
if [ -d "tests/$1" ]; then
|
||||
"xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1"
|
||||
if [ $? -ne 0 ]; then
|
||||
testsFailed=$(($testsFailed + 1))
|
||||
else
|
||||
testsPassed=$(($testsPassed + 1))
|
||||
fi
|
||||
echo "\033]0;Building: $1\007"
|
||||
else
|
||||
testsSkipped=$(($testsSkipped + 1))
|
||||
fi
|
||||
}
|
||||
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
|
||||
# build all of the tests
|
||||
for d in ./tests/*; do
|
||||
build `basename $d`
|
||||
done
|
||||
|
||||
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
|
||||
|
||||
cd ..
|
4
premake/Xcode/build-scripts/clean_premake.command
Executable file
4
premake/Xcode/build-scripts/clean_premake.command
Executable file
@@ -0,0 +1,4 @@
|
||||
#!/bin/sh
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode clean
|
BIN
premake/Xcode/build-scripts/premake4
Executable file
BIN
premake/Xcode/build-scripts/premake4
Executable file
Binary file not shown.
93
premake/Xcode/build-scripts/run.tests.command
Executable file
93
premake/Xcode/build-scripts/run.tests.command
Executable file
@@ -0,0 +1,93 @@
|
||||
#!/bin/sh
|
||||
|
||||
function pause() {
|
||||
read -p "$*"
|
||||
}
|
||||
|
||||
function pass() {
|
||||
if [ -d "$1/Build/Debug" ]; then
|
||||
cd $1/Build/Debug
|
||||
echo "Testing:" $1
|
||||
echo "\033]0;Testing: $1\007"
|
||||
"./$@"
|
||||
cd ../../..
|
||||
pause "Press any key to continue..."
|
||||
fi
|
||||
}
|
||||
|
||||
function randomfile() {
|
||||
fcount=($1/*.*)
|
||||
fcount=${#fcount[@]}
|
||||
fpick=$(($RANDOM % $fcount))
|
||||
for d in $1/*.*; do
|
||||
if [[ $fpick -eq 0 ]]; then
|
||||
RETURN=$d
|
||||
echo $d
|
||||
return
|
||||
fi
|
||||
fpick=$(($fpick - 1))
|
||||
done
|
||||
}
|
||||
|
||||
function testspecial() {
|
||||
if [ -d "$1/Build/Debug" ]; then
|
||||
cd $1/Build/Debug
|
||||
randomfile $2
|
||||
cd ../../..
|
||||
pass $1 $RETURN
|
||||
fi
|
||||
}
|
||||
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
cd tests
|
||||
|
||||
pass "checkkeys"
|
||||
pass "loopwave"
|
||||
#pass "testatomic"
|
||||
pass "testaudioinfo"
|
||||
pass "testautomation"
|
||||
pass "testdraw2"
|
||||
pass "testchessboard"
|
||||
pass "testerror"
|
||||
pass "testfile"
|
||||
pass "testfilesystem"
|
||||
pass "testgamecontroller"
|
||||
pass "testgesture"
|
||||
pass "testgl2"
|
||||
pass "testgles"
|
||||
pass "testhaptic"
|
||||
pass "testiconv"
|
||||
pass "testime"
|
||||
pass "testintersection"
|
||||
pass "testjoystick"
|
||||
pass "testkeys"
|
||||
#pass "testloadso"
|
||||
pass "testlock"
|
||||
pass "testmessage"
|
||||
#pass "testmultiaudio"
|
||||
pass "testnative"
|
||||
pass "testoverlay2"
|
||||
pass "testplatform"
|
||||
pass "testpower"
|
||||
pass "testrelative"
|
||||
pass "testrendercopyex"
|
||||
pass "testrendertarget"
|
||||
pass "testresample" "sample.wav" "newsample.wav" "44100"
|
||||
pass "testrumble"
|
||||
pass "testscale"
|
||||
pass "testsem" 1
|
||||
pass "testshader"
|
||||
#testspecial "testshape" ./shapes
|
||||
#testspecial "testshape" ./shapes
|
||||
#testspecial "testshape" ./shapes
|
||||
pass "testsprite2"
|
||||
pass "testspriteminimal"
|
||||
pass "teststreaming"
|
||||
pass "testthread"
|
||||
pass "testtimer"
|
||||
pass "testver"
|
||||
pass "testwm2"
|
||||
pass "torturethread"
|
||||
|
||||
cd ..
|
4
premake/Xcode/build-scripts/xcode3.command
Executable file
4
premake/Xcode/build-scripts/xcode3.command
Executable file
@@ -0,0 +1,4 @@
|
||||
#!/bin/sh
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode/Xcode3 xcode3
|
4
premake/Xcode/build-scripts/xcode4.command
Executable file
4
premake/Xcode/build-scripts/xcode4.command
Executable file
@@ -0,0 +1,4 @@
|
||||
#!/bin/sh
|
||||
# change to directory above command file
|
||||
cd `dirname $0`/..
|
||||
`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode/Xcode4 xcode4
|
Reference in New Issue
Block a user