Windows: Always set the system timer resolution to 1ms by default.

An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.

Fixes Bugzilla #2944.
This commit is contained in:
Ryan C. Gordon
2015-04-20 12:22:44 -04:00
commit b72938c861
1638 changed files with 474370 additions and 0 deletions

View File

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/*
SDL_android_main.c, placed in the public domain by Sam Lantinga 3/13/14
*/
#include "../../SDL_internal.h"
#ifdef __ANDROID__
/* Include the SDL main definition header */
#include "SDL_main.h"
/*******************************************************************************
Functions called by JNI
*******************************************************************************/
#include <jni.h>
/* Called before SDL_main() to initialize JNI bindings in SDL library */
extern void SDL_Android_Init(JNIEnv* env, jclass cls);
/* Start up the SDL app */
int Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject array)
{
int i;
int argc;
int status;
/* This interface could expand with ABI negotiation, callbacks, etc. */
SDL_Android_Init(env, cls);
SDL_SetMainReady();
/* Prepare the arguments. */
int len = (*env)->GetArrayLength(env, array);
char* argv[1 + len + 1];
argc = 0;
/* Use the name "app_process" so PHYSFS_platformCalcBaseDir() works.
https://bitbucket.org/MartinFelis/love-android-sdl2/issue/23/release-build-crash-on-start
*/
argv[argc++] = SDL_strdup("app_process");
for (i = 0; i < len; ++i) {
const char* utf;
char* arg = NULL;
jstring string = (*env)->GetObjectArrayElement(env, array, i);
if (string) {
utf = (*env)->GetStringUTFChars(env, string, 0);
if (utf) {
arg = SDL_strdup(utf);
(*env)->ReleaseStringUTFChars(env, string, utf);
}
(*env)->DeleteLocalRef(env, string);
}
if (!arg) {
arg = SDL_strdup("");
}
argv[argc++] = arg;
}
argv[argc] = NULL;
/* Run the application. */
status = SDL_main(argc, argv);
/* Release the arguments. */
for (i = 0; i < argc; ++i) {
SDL_free(argv[i]);
}
/* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
/* exit(status); */
return status;
}
#endif /* __ANDROID__ */
/* vi: set ts=4 sw=4 expandtab: */