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https://github.com/libsdl-org/SDL.git
synced 2025-10-15 22:35:59 +00:00
Don't overwrite the SDL_IOFromFile() error in SDL_LoadBMP()
Fixes https://github.com/libsdl-org/SDL/issues/11188
This commit is contained in:
@@ -589,7 +589,11 @@ done:
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SDL_Surface *SDL_LoadBMP(const char *file)
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{
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return SDL_LoadBMP_IO(SDL_IOFromFile(file, "rb"), 1);
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SDL_IOStream *stream = SDL_IOFromFile(file, "rb");
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if (!stream) {
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return NULL;
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}
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return SDL_LoadBMP_IO(stream, 1);
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}
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bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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@@ -597,7 +601,7 @@ bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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bool was_error = true;
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Sint64 fp_offset, new_offset;
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int i, pad;
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SDL_Surface *intermediate_surface;
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SDL_Surface *intermediate_surface = NULL;
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Uint8 *bits;
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bool save32bit = false;
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bool saveLegacyBMP = false;
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@@ -634,63 +638,60 @@ bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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Uint32 bV4GammaBlue = 0;
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// Make sure we have somewhere to save
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intermediate_surface = NULL;
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if (dst) {
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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goto done;
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}
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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goto done;
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}
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if (!dst) {
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SDL_InvalidParamError("dst");
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goto done;
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}
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#ifdef SAVE_32BIT_BMP
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// We can save alpha information in a 32-bit BMP
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if (SDL_BITSPERPIXEL(surface->format) >= 8 &&
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(SDL_ISPIXELFORMAT_ALPHA(surface->format) ||
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surface->map.info.flags & SDL_COPY_COLORKEY)) {
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save32bit = true;
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}
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// We can save alpha information in a 32-bit BMP
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if (SDL_BITSPERPIXEL(surface->format) >= 8 &&
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(SDL_ISPIXELFORMAT_ALPHA(surface->format) ||
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surface->map.info.flags & SDL_COPY_COLORKEY)) {
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save32bit = true;
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}
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#endif // SAVE_32BIT_BMP
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if (surface->palette && !save32bit) {
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if (SDL_BITSPERPIXEL(surface->format) == 8) {
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intermediate_surface = surface;
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} else {
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SDL_SetError("%u bpp BMP files not supported",
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SDL_BITSPERPIXEL(surface->format));
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goto done;
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}
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} else if ((SDL_BITSPERPIXEL(surface->format) == 24) && !save32bit &&
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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(surface->fmt->Rmask == 0x00FF0000) &&
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(surface->fmt->Gmask == 0x0000FF00) &&
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(surface->fmt->Bmask == 0x000000FF)
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#else
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(surface->fmt->Rmask == 0x000000FF) &&
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(surface->fmt->Gmask == 0x0000FF00) &&
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(surface->fmt->Bmask == 0x00FF0000)
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#endif
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) {
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if (surface->palette && !save32bit) {
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if (SDL_BITSPERPIXEL(surface->format) == 8) {
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intermediate_surface = surface;
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} else {
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SDL_PixelFormat pixel_format;
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/* If the surface has a colorkey or alpha channel we'll save a
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32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
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if (save32bit) {
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pixel_format = SDL_PIXELFORMAT_BGRA32;
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} else {
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pixel_format = SDL_PIXELFORMAT_BGR24;
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}
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intermediate_surface = SDL_ConvertSurface(surface, pixel_format);
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if (!intermediate_surface) {
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SDL_SetError("Couldn't convert image to %d bpp",
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(int)SDL_BITSPERPIXEL(pixel_format));
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goto done;
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}
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SDL_SetError("%u bpp BMP files not supported",
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SDL_BITSPERPIXEL(surface->format));
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goto done;
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}
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} else if ((SDL_BITSPERPIXEL(surface->format) == 24) && !save32bit &&
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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(surface->fmt->Rmask == 0x00FF0000) &&
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(surface->fmt->Gmask == 0x0000FF00) &&
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(surface->fmt->Bmask == 0x000000FF)
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#else
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(surface->fmt->Rmask == 0x000000FF) &&
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(surface->fmt->Gmask == 0x0000FF00) &&
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(surface->fmt->Bmask == 0x00FF0000)
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#endif
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) {
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intermediate_surface = surface;
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} else {
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/* Set no error here because it may overwrite a more useful message from
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SDL_IOFromFile() if SDL_SaveBMP_IO() is called from SDL_SaveBMP(). */
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goto done;
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SDL_PixelFormat pixel_format;
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/* If the surface has a colorkey or alpha channel we'll save a
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32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
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if (save32bit) {
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pixel_format = SDL_PIXELFORMAT_BGRA32;
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} else {
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pixel_format = SDL_PIXELFORMAT_BGR24;
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}
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intermediate_surface = SDL_ConvertSurface(surface, pixel_format);
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if (!intermediate_surface) {
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SDL_SetError("Couldn't convert image to %d bpp",
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(int)SDL_BITSPERPIXEL(pixel_format));
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goto done;
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}
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}
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if (save32bit) {
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@@ -873,5 +874,9 @@ done:
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bool SDL_SaveBMP(SDL_Surface *surface, const char *file)
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{
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return SDL_SaveBMP_IO(surface, SDL_IOFromFile(file, "wb"), true);
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SDL_IOStream *stream = SDL_IOFromFile(file, "wb");
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if (!stream) {
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return false;
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}
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return SDL_SaveBMP_IO(surface, stream, true);
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}
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