diff --git a/src/video/cocoa/SDL_cocoaevents.m b/src/video/cocoa/SDL_cocoaevents.m index f9e12cd110..681c1a53a8 100644 --- a/src/video/cocoa/SDL_cocoaevents.m +++ b/src/video/cocoa/SDL_cocoaevents.m @@ -97,14 +97,6 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent) { if (s_bShouldHandleEventsInSDLApplication) { Cocoa_DispatchEvent(theEvent); - - // Avoid double-dispatching mouse and keyboard events. They are already handled in Cocoa_DispatchEvent. - // Other event types should still go through AppKit's normal handling. - NSEventType type = [theEvent type]; - if ((type >= NSEventTypeLeftMouseDown && type <= NSEventTypeMouseExited) || - (type >= NSEventTypeKeyDown && type <= NSEventTypeFlagsChanged)) { - return; - } } [super sendEvent:theEvent];