Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View File

@@ -24,10 +24,9 @@
#include "./SDL_list.h"
/* Push */
int
SDL_ListAdd(SDL_ListNode **head, void *ent)
int SDL_ListAdd(SDL_ListNode **head, void *ent)
{
SDL_ListNode *node = SDL_malloc(sizeof (*node));
SDL_ListNode *node = SDL_malloc(sizeof(*node));
if (node == NULL) {
return SDL_OutOfMemory();
@@ -40,8 +39,7 @@ SDL_ListAdd(SDL_ListNode **head, void *ent)
}
/* Pop from end as a FIFO (if add with SDL_ListAdd) */
void
SDL_ListPop(SDL_ListNode **head, void **ent)
void SDL_ListPop(SDL_ListNode **head, void **ent)
{
SDL_ListNode **ptr = head;
@@ -55,15 +53,14 @@ SDL_ListPop(SDL_ListNode **head, void **ent)
}
if (ent) {
*ent = (*ptr)->entry;
*ent = (*ptr)->entry;
}
SDL_free(*ptr);
*ptr = NULL;
}
void
SDL_ListRemove(SDL_ListNode **head, void *ent)
void SDL_ListRemove(SDL_ListNode **head, void *ent)
{
SDL_ListNode **ptr = head;
@@ -78,8 +75,7 @@ SDL_ListRemove(SDL_ListNode **head, void *ent)
}
}
void
SDL_ListClear(SDL_ListNode **head)
void SDL_ListClear(SDL_ListNode **head)
{
SDL_ListNode *l = *head;
*head = NULL;