Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View File

@@ -32,11 +32,10 @@
#include <android/log.h>
static SDL_AudioDevice* audioDevice = NULL;
static SDL_AudioDevice* captureDevice = NULL;
static SDL_AudioDevice *audioDevice = NULL;
static SDL_AudioDevice *captureDevice = NULL;
static int
ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
static int ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
{
SDL_AudioFormat test_format;
SDL_bool iscapture = this->iscapture;
@@ -50,7 +49,7 @@ ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
audioDevice = this;
}
this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden));
this->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, (sizeof *this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
@@ -78,32 +77,27 @@ ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
return 0;
}
static void
ANDROIDAUDIO_PlayDevice(_THIS)
static void ANDROIDAUDIO_PlayDevice(_THIS)
{
Android_JNI_WriteAudioBuffer();
}
static Uint8 *
ANDROIDAUDIO_GetDeviceBuf(_THIS)
static Uint8 *ANDROIDAUDIO_GetDeviceBuf(_THIS)
{
return Android_JNI_GetAudioBuffer();
}
static int
ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
return Android_JNI_CaptureAudioBuffer(buffer, buflen);
}
static void
ANDROIDAUDIO_FlushCapture(_THIS)
static void ANDROIDAUDIO_FlushCapture(_THIS)
{
Android_JNI_FlushCapturedAudio();
}
static void
ANDROIDAUDIO_CloseDevice(_THIS)
static void ANDROIDAUDIO_CloseDevice(_THIS)
{
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
so it's safe to terminate the Java side buffer and AudioTrack
@@ -119,8 +113,7 @@ ANDROIDAUDIO_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static SDL_bool
ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
@@ -135,7 +128,7 @@ ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap ANDROIDAUDIO_bootstrap = {
@@ -148,7 +141,7 @@ void ANDROIDAUDIO_PauseDevices(void)
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
if (audioDevice != NULL && audioDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
if (SDL_AtomicGet(&audioDevice->paused)) {
/* The device is already paused, leave it alone */
private->resume = SDL_FALSE;
@@ -160,7 +153,7 @@ void ANDROIDAUDIO_PauseDevices(void)
}
if (captureDevice != NULL && captureDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
if (SDL_AtomicGet(&captureDevice->paused)) {
/* The device is already paused, leave it alone */
private->resume = SDL_FALSE;
@@ -178,7 +171,7 @@ void ANDROIDAUDIO_ResumeDevices(void)
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
if (audioDevice != NULL && audioDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
if (private->resume) {
SDL_AtomicSet(&audioDevice->paused, 0);
private->resume = SDL_FALSE;
@@ -187,7 +180,7 @@ void ANDROIDAUDIO_ResumeDevices(void)
}
if (captureDevice != NULL && captureDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
if (private->resume) {
SDL_AtomicSet(&captureDevice->paused, 0);
private->resume = SDL_FALSE;
@@ -196,7 +189,7 @@ void ANDROIDAUDIO_ResumeDevices(void)
}
}
#else
#else
void ANDROIDAUDIO_ResumeDevices(void) {}
void ANDROIDAUDIO_PauseDevices(void) {}
@@ -204,4 +197,3 @@ void ANDROIDAUDIO_PauseDevices(void) {}
#endif /* SDL_AUDIO_DRIVER_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -26,7 +26,7 @@
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
#define _THIS SDL_AudioDevice *this
struct SDL_PrivateAudioData
{