Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View File

@@ -47,7 +47,7 @@ SDL_LoadObject(const char *sofile)
}
#endif
handle = dlopen(sofile, RTLD_NOW|RTLD_LOCAL);
handle = dlopen(sofile, RTLD_NOW | RTLD_LOCAL);
loaderror = dlerror();
if (handle == NULL) {
SDL_SetError("Failed loading %s: %s", sofile, loaderror);
@@ -70,14 +70,13 @@ SDL_LoadFunction(void *handle, const char *name)
SDL_small_free(_name, isstack);
if (symbol == NULL) {
SDL_SetError("Failed loading %s: %s", name,
(const char *) dlerror());
(const char *)dlerror());
}
}
return symbol;
}
void
SDL_UnloadObject(void *handle)
void SDL_UnloadObject(void *handle)
{
if (handle != NULL) {
dlclose(handle);

View File

@@ -43,8 +43,7 @@ SDL_LoadFunction(void *handle, const char *name)
return NULL;
}
void
SDL_UnloadObject(void *handle)
void SDL_UnloadObject(void *handle)
{
/* no-op. */
}

View File

@@ -45,9 +45,9 @@ SDL_LoadObject(const char *sofile)
files. LoadLibrary() is a private API, and not available for apps
(that can be published to MS' Windows Store.)
*/
handle = (void *) LoadPackagedLibrary(tstr, 0);
handle = (void *)LoadPackagedLibrary(tstr, 0);
#else
handle = (void *) LoadLibrary(tstr);
handle = (void *)LoadLibrary(tstr);
#endif
SDL_free(tstr);
@@ -64,7 +64,7 @@ SDL_LoadObject(const char *sofile)
void *
SDL_LoadFunction(void *handle, const char *name)
{
void *symbol = (void *) GetProcAddress((HMODULE) handle, name);
void *symbol = (void *)GetProcAddress((HMODULE)handle, name);
if (symbol == NULL) {
char errbuf[512];
SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf));
@@ -74,11 +74,10 @@ SDL_LoadFunction(void *handle, const char *name)
return symbol;
}
void
SDL_UnloadObject(void *handle)
void SDL_UnloadObject(void *handle)
{
if (handle != NULL) {
FreeLibrary((HMODULE) handle);
FreeLibrary((HMODULE)handle);
}
}