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Fixed building the Vulkan renderer on Windows with Visual Studio
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@@ -305,6 +305,10 @@ typedef unsigned int uintptr_t;
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/* Enable Vulkan support */
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#define SDL_VIDEO_VULKAN 1
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#ifndef SDL_VIDEO_RENDER_VULKAN
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#define SDL_VIDEO_RENDER_VULKAN 1
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#endif
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/* Enable system power support */
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#define SDL_POWER_WINDOWS 1
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