diff --git a/test/testgpu_spinning_cube.c b/test/testgpu_spinning_cube.c index 3f6ed81b48..3ccc86170c 100644 --- a/test/testgpu_spinning_cube.c +++ b/test/testgpu_spinning_cube.c @@ -313,12 +313,9 @@ static void RenderSprites(SpriteRenderState *rs, SpriteWindowState *ws) const SDL_FRect *positions = ws->positions; int i; - SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_TRANSPARENT); - SDL_RenderClear(renderer); for (i = 0; i < NUM_SPRITES; ++i) { SDL_RenderTexture(renderer, sprite, NULL, &positions[i]); } - SDL_RenderPresent(renderer); } static void UpdateSpriteOverlay(SpriteRenderState *rs, SpriteWindowState *ws, int w, int h)