Use PNG files for tests and examples

These are much smaller than the previous BMP files

Fixes https://github.com/libsdl-org/SDL/issues/14159
This commit is contained in:
Sam Lantinga
2025-10-06 11:45:48 -07:00
parent 7454302cd0
commit bb0d6221c1
143 changed files with 10608 additions and 147151 deletions

View File

@@ -310,7 +310,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\..\test\icon.bmp">
<CopyFileToFolders Include="..\..\..\test\icon.png">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>

View File

@@ -310,7 +310,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\..\test\icon.bmp">
<CopyFileToFolders Include="..\..\..\test\icon.png">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>