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Fixed OpenGL ES shader compilation on Linux
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@@ -60,9 +60,10 @@ typedef enum
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GLES2_SHADER_COUNT
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} GLES2_ShaderType;
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const char *GLES2_GetShader(GLES2_ShaderType type);
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const char *GLES2_GetShaderInclude(GLES2_ShaderIncludeType type);
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GLES2_ShaderIncludeType GLES2_GetTexCoordPrecisionEnumFromHint(void);
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extern const char *GLES2_GetShaderPrologue(GLES2_ShaderType type);
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extern const char *GLES2_GetShaderInclude(GLES2_ShaderIncludeType type);
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extern const char *GLES2_GetShader(GLES2_ShaderType type);
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extern GLES2_ShaderIncludeType GLES2_GetTexCoordPrecisionEnumFromHint(void);
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#endif /* SDL_VIDEO_RENDER_OGL_ES2 */
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