GPU: Clean up properties in SDL_ReleaseGPUTexture (#13378)

This commit is contained in:
Evan Hemsley
2025-07-17 00:21:34 -07:00
committed by GitHub
parent 1d9fc5f2c8
commit bc5c9a686c
3 changed files with 5 additions and 0 deletions

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@@ -1420,6 +1420,8 @@ static void D3D12_INTERNAL_ReleaseTextureContainer(
container->textures[i]);
}
SDL_DestroyProperties(container->header.info.props);
// Containers are just client handles, so we can destroy immediately
if (container->debugName) {
SDL_free(container->debugName);