GPU: Clean up properties in SDL_ReleaseGPUTexture (#13378)

This commit is contained in:
Evan Hemsley
2025-07-17 00:21:34 -07:00
committed by GitHub
parent 1d9fc5f2c8
commit bc5c9a686c
3 changed files with 5 additions and 0 deletions

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@@ -6954,6 +6954,8 @@ static void VULKAN_ReleaseTexture(
VULKAN_INTERNAL_ReleaseTexture(renderer, vulkanTextureContainer->textures[i]);
}
SDL_DestroyProperties(vulkanTextureContainer->header.info.props);
// Containers are just client handles, so we can destroy immediately
if (vulkanTextureContainer->debugName != NULL) {
SDL_free(vulkanTextureContainer->debugName);