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Don't define backends if SDL_GPU_DISABLED is set
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@@ -150,6 +150,7 @@
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// Drivers
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// Drivers
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#ifndef SDL_GPU_DISABLED
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static const SDL_GPUBootstrap *backends[] = {
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static const SDL_GPUBootstrap *backends[] = {
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#ifdef SDL_GPU_METAL
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#ifdef SDL_GPU_METAL
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&MetalDriver,
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&MetalDriver,
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@@ -165,6 +166,7 @@ static const SDL_GPUBootstrap *backends[] = {
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#endif
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#endif
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NULL
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NULL
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};
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};
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#endif // !SDL_GPU_DISABLED
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// Internal Utility Functions
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// Internal Utility Functions
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@@ -547,7 +549,11 @@ void SDL_DestroyGPUDevice(SDL_GPUDevice *device)
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int SDL_GetNumGPUDrivers(void)
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int SDL_GetNumGPUDrivers(void)
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{
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{
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#ifndef SDL_GPU_DISABLED
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return SDL_arraysize(backends) - 1;
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return SDL_arraysize(backends) - 1;
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#else
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return 0;
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#endif
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}
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}
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const char * SDL_GetGPUDriver(int index)
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const char * SDL_GetGPUDriver(int index)
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